#include "../include/FFmpegWriter.h" using namespace openshot; FFmpegWriter::FFmpegWriter(string path) throw(InvalidFile, InvalidFormat, InvalidCodec) { // Init FileInfo struct (clear all values) InitFileInfo(); // Initialize FFMpeg, and register all formats and codecs av_register_all(); } // Set video export options void FFmpegWriter::SetVideoOptions(string codec, Fraction fps, int width, int height, Fraction display_ratio, Fraction pixel_ratio, bool interlaced, bool top_field_first, int bit_rate) { } // Set audio export options void FFmpegWriter::SetAudioOptions(string codec, int sample_rate, int channels, int bit_rate) { } // Set custom options (some codecs accept additional params) void FFmpegWriter::SetOption(Stream_Type stream, string name, double value) { } // Write the file header (after the options are set) void FFmpegWriter::WriteHeader() { } // Write a single frame void FFmpegWriter::WriteFrame(Frame frame) { } // Write a block of frames from a reader void FFmpegWriter::WriteFrame(FileReaderBase* reader, int start, int length) { } // Write the file trailer (after all frames are written) void FFmpegWriter::WriteTrailer() { } // Close the writer void FFmpegWriter::Close() { }