/** * @file * @brief Source file for Shift effect class * @author Jonathan Thomas * * @ref License */ // Copyright (c) 2008-2019 OpenShot Studios, LLC // // SPDX-License-Identifier: LGPL-3.0-or-later #include "Shift.h" #include "Exceptions.h" using namespace openshot; /// Blank constructor, useful when using Json to load the effect properties Shift::Shift() : x(0.0), y(0.0) { // Init effect properties init_effect_details(); } // Default constructor Shift::Shift(Keyframe x, Keyframe y) : x(x), y(y) { // Init effect properties init_effect_details(); } // Init effect settings void Shift::init_effect_details() { /// Initialize the values of the EffectInfo struct. InitEffectInfo(); /// Set the effect info info.class_name = "Shift"; info.name = "Shift"; info.description = "Shift the image up, down, left, and right (with infinite wrapping)."; info.has_audio = false; info.has_video = true; } // This method is required for all derived classes of EffectBase, and returns a // modified openshot::Frame object std::shared_ptr Shift::GetFrame(std::shared_ptr frame, int64_t frame_number) { // Get the frame's image std::shared_ptr frame_image = frame->GetImage(); unsigned char *pixels = (unsigned char *) frame_image->bits(); // Get the current shift amount, and clamp to range (-1 to 1 range) double x_shift = x.GetValue(frame_number); double x_shift_limit = fmod(fabs(x_shift), 1.0); double y_shift = y.GetValue(frame_number); double y_shift_limit = fmod(fabs(y_shift), 1.0); // Declare temp arrays to hold pixels while we move things around unsigned char *temp_row = new unsigned char[frame_image->width() * 4](); // X-SHIFT // Loop through rows for (int row = 0; row < frame_image->height(); row++) { // Copy current row's pixels int starting_row_pixel = row * frame_image->width(); memcpy(temp_row, &pixels[starting_row_pixel * 4], sizeof(char) * frame_image->width() * 4); // Replace current row with left part of the pixels if (x_shift > 0.0) { // Move left side to the right int relative_pixel_start = (int)round(frame_image->width() * x_shift_limit); memcpy(&pixels[(starting_row_pixel + relative_pixel_start) * 4], &temp_row[0], sizeof(char) * (frame_image->width() - relative_pixel_start) * 4); // Move right side to the left memcpy(&pixels[starting_row_pixel * 4], &temp_row[(frame_image->width() - relative_pixel_start) * 4], sizeof(char) * relative_pixel_start * 4); } else if (x_shift < 0.0) { // Move right side to the left int relative_pixel_start = (int)round(frame_image->width() * x_shift_limit); memcpy(&pixels[starting_row_pixel * 4], &temp_row[relative_pixel_start * 4], sizeof(char) * (frame_image->width() - relative_pixel_start) * 4); // Move left side to the right memcpy(&pixels[(starting_row_pixel + (frame_image->width() - relative_pixel_start)) * 4], &temp_row[0], sizeof(char) * relative_pixel_start * 4); } } // Make temp copy of pixels for Y-SHIFT unsigned char *temp_image = new unsigned char[frame_image->width() * frame_image->height() * 4](); memcpy(temp_image, pixels, sizeof(char) * frame_image->width() * frame_image->height() * 4); // Y-SHIFT // Replace current row with left part of the pixels if (y_shift > 0.0) { // Move top side to bottom int relative_pixel_start = frame_image->width() * (int)round(frame_image->height() * y_shift_limit); memcpy(&pixels[relative_pixel_start * 4], temp_image, sizeof(char) * ((frame_image->width() * frame_image->height()) - relative_pixel_start) * 4); // Move bottom side to top memcpy(pixels, &temp_image[((frame_image->width() * frame_image->height()) - relative_pixel_start) * 4], sizeof(char) * relative_pixel_start * 4); } else if (y_shift < 0.0) { // Move bottom side to top int relative_pixel_start = frame_image->width() * (int)round(frame_image->height() * y_shift_limit); memcpy(pixels, &temp_image[relative_pixel_start * 4], sizeof(char) * ((frame_image->width() * frame_image->height()) - relative_pixel_start) * 4); // Move left side to the right memcpy(&pixels[((frame_image->width() * frame_image->height()) - relative_pixel_start) * 4], temp_image, sizeof(char) * relative_pixel_start * 4); } // Delete arrays delete[] temp_row; delete[] temp_image; // return the modified frame return frame; } // Generate JSON string of this object std::string Shift::Json() const { // Return formatted string return JsonValue().toStyledString(); } // Generate Json::Value for this object Json::Value Shift::JsonValue() const { // Create root json object Json::Value root = EffectBase::JsonValue(); // get parent properties root["type"] = info.class_name; root["x"] = x.JsonValue(); root["y"] = y.JsonValue(); // return JsonValue return root; } // Load JSON string into this object void Shift::SetJson(const std::string value) { // Parse JSON string into JSON objects try { const Json::Value root = openshot::stringToJson(value); // Set all values that match SetJsonValue(root); } catch (const std::exception& e) { // Error parsing JSON (or missing keys) throw InvalidJSON("JSON is invalid (missing keys or invalid data types)"); } } // Load Json::Value into this object void Shift::SetJsonValue(const Json::Value root) { // Set parent data EffectBase::SetJsonValue(root); // Set data from Json (if key is found) if (!root["x"].isNull()) x.SetJsonValue(root["x"]); if (!root["y"].isNull()) y.SetJsonValue(root["y"]); } // Get all properties for a specific frame std::string Shift::PropertiesJSON(int64_t requested_frame) const { // Generate JSON properties list Json::Value root; root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame); root["position"] = add_property_json("Position", Position(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame); root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame); // Keyframes root["x"] = add_property_json("X Shift", x.GetValue(requested_frame), "float", "", &x, -1, 1, false, requested_frame); root["y"] = add_property_json("Y Shift", y.GetValue(requested_frame), "float", "", &y, -1, 1, false, requested_frame); // Set the parent effect which properties this effect will inherit root["parent_effect_id"] = add_property_json("Parent", 0.0, "string", info.parent_effect_id, NULL, -1, -1, false, requested_frame); // Return formatted string return root.toStyledString(); }