/** * @file * @brief Source file for Wipe class * @author Jonathan Thomas * * @section LICENSE * * Copyright (c) 2008-2013 OpenShot Studios, LLC * (http://www.openshotstudios.com). This file is part of * OpenShot Library (http://www.openshot.org), an open-source project * dedicated to delivering high quality video editing and animation solutions * to the world. * * OpenShot Library is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenShot Library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenShot Library. If not, see . */ #include "../include/effects/Wipe.h" using namespace openshot; // Default constructor, which takes an openshot::Color object and a 'fuzz' factor, which // is used to determine how similar colored pixels are matched. The higher the fuzz, the // more colors are matched. Wipe::Wipe(string mask_path, Keyframe mask_brightness, Keyframe mask_contrast) throw(InvalidFile) : path(mask_path), brightness(mask_brightness), contrast(mask_contrast) { /// Initialize the values of the EffectInfo struct. InitEffectInfo(); /// Set the effect info info.name = "Wipe (Transition)"; info.description = "Uses a grayscale mask image file to gradually wipe / transition between 2 images."; info.has_audio = false; info.has_video = true; // Attempt to open mask file try { // load image mask = tr1::shared_ptr(new Magick::Image(path)); mask->type(Magick::GrayscaleType); // convert to grayscale // Remove transparency support (so mask will sub color brightness for alpha) mask->matte(false); // This is required for the composite operator to copy the brightness of each pixel into the alpha channel } catch (Magick::Exception e) { // raise exception throw InvalidFile("File could not be opened.", path); } } // Set brightness and contrast (brightness between -100 and 100) void Wipe::set_brightness_and_contrast(tr1::shared_ptr image, float brightness, float contrast) { // Determine if white or black image is needed if (brightness >= -100.0 and brightness <= 0.0) { // Make mask darker double black_alpha = abs(brightness) / 100.0; tr1::shared_ptr black = tr1::shared_ptr(new Magick::Image(mask->size(), Magick::Color("Black"))); black->matte(true); black->quantumOperator(Magick::OpacityChannel, Magick::MultiplyEvaluateOperator, black_alpha); image->composite(*black.get(), 0, 0, Magick::OverCompositeOp); } else if (brightness > 0.0 and brightness <= 100.0) { // Make mask whiter double white_alpha = brightness / 100.0; tr1::shared_ptr white = tr1::shared_ptr(new Magick::Image(mask->size(), Magick::Color("White"))); white->matte(true); white->quantumOperator(Magick::OpacityChannel, Magick::MultiplyEvaluateOperator, white_alpha); image->composite(*white.get(), 0, 0, Magick::OverCompositeOp); } // Set Contrast image->sigmoidalContrast(true, contrast); } // This method is required for all derived classes of EffectBase, and returns a // modified openshot::Frame object tr1::shared_ptr Wipe::GetFrame(tr1::shared_ptr frame, int frame_number) { // Resize mask to match this frame size (if different) if (frame->GetImage()->size() != mask->size()) { Magick::Geometry new_size(frame->GetImage()->size().width(), frame->GetImage()->size().height()); new_size.aspect(true); mask->resize(new_size); } // Make a copy of the resized image (since we will be modifying the brightness and contrast) tr1::shared_ptr image = tr1::shared_ptr(new Magick::Image(*mask.get())); // Set the brightness of the mask (from a user-defined curve) set_brightness_and_contrast(image, brightness.GetValue(frame_number), contrast.GetValue(frame_number)); // Get copy of our frame's image tr1::shared_ptr copy_source = tr1::shared_ptr(new Magick::Image(*frame->GetImage().get())); copy_source->backgroundColor(Magick::Color("none")); copy_source->matte(true); // Composite the alpha channel of our mask onto our frame's alpha channel tr1::shared_ptr alpha_image = tr1::shared_ptr(new Magick::Image(mask->size(), Magick::Color("Black"))); alpha_image->matte(false); alpha_image->composite(*image.get(), 0, 0, Magick::CopyOpacityCompositeOp); // convert mask into alpha channel alpha_image->matte(true); // now enable alpha alpha_image->composite(*copy_source.get(), 0, 0, Magick::MultiplyCompositeOp); // add all channels together (including alpha) // Copy the combined alpha channel back to the frame frame->GetImage()->composite(*alpha_image.get(), 0, 0, Magick::CopyOpacityCompositeOp); // return the modified frame return frame; }