/** * @file * @brief Source file for Blur effect class * @author Jonathan Thomas * * @section LICENSE * * Copyright (c) 2008-2014 OpenShot Studios, LLC * . This file is part of * OpenShot Library (libopenshot), an open-source project dedicated to * delivering high quality video editing and animation solutions to the * world. For more information visit . * * OpenShot Library (libopenshot) is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * OpenShot Library (libopenshot) is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenShot Library. If not, see . */ #include "../../include/effects/Blur.h" using namespace openshot; /// Blank constructor, useful when using Json to load the effect properties Blur::Blur() : horizontal_radius(6.0), vertical_radius(6.0), sigma(3.0), iterations(3.0) { // Init effect properties init_effect_details(); } // Default constructor Blur::Blur(Keyframe new_horizontal_radius, Keyframe new_vertical_radius, Keyframe new_sigma, Keyframe new_iterations) : horizontal_radius(new_horizontal_radius), vertical_radius(new_vertical_radius), sigma(new_sigma), iterations(new_iterations) { // Init effect properties init_effect_details(); } // Init effect settings void Blur::init_effect_details() { /// Initialize the values of the EffectInfo struct. InitEffectInfo(); /// Set the effect info info.class_name = "Blur"; info.name = "Blur"; info.description = "Adjust the blur of the frame's image."; info.has_audio = false; info.has_video = true; } // This method is required for all derived classes of EffectBase, and returns a // modified openshot::Frame object std::shared_ptr Blur::GetFrame(std::shared_ptr frame, int64_t frame_number) { // Get the frame's image std::shared_ptr frame_image = frame->GetImage(); // Get the current blur radius int horizontal_radius_value = horizontal_radius.GetValue(frame_number); int vertical_radius_value = vertical_radius.GetValue(frame_number); float sigma_value = sigma.GetValue(frame_number); int iteration_value = iterations.GetInt(frame_number); // Declare arrays for each color channel unsigned char *red = new unsigned char[frame_image->width() * frame_image->height()](); unsigned char *green = new unsigned char[frame_image->width() * frame_image->height()](); unsigned char *blue = new unsigned char[frame_image->width() * frame_image->height()](); unsigned char *alpha = new unsigned char[frame_image->width() * frame_image->height()](); // Create empty target RGBA arrays (for the results of our blur) unsigned char *blur_red = new unsigned char[frame_image->width() * frame_image->height()](); unsigned char *blur_green = new unsigned char[frame_image->width() * frame_image->height()](); unsigned char *blur_blue = new unsigned char[frame_image->width() * frame_image->height()](); unsigned char *blur_alpha = new unsigned char[frame_image->width() * frame_image->height()](); // Loop through pixels and split RGBA channels into separate arrays unsigned char *pixels = (unsigned char *) frame_image->bits(); for (int pixel = 0, byte_index=0; pixel < frame_image->width() * frame_image->height(); pixel++, byte_index+=4) { // Get the RGBA values from each pixel unsigned char R = pixels[byte_index]; unsigned char G = pixels[byte_index + 1]; unsigned char B = pixels[byte_index + 2]; unsigned char A = pixels[byte_index + 3]; // Split channels into their own arrays red[pixel] = R; green[pixel] = G; blue[pixel] = B; alpha[pixel] = A; } // Init target RGBA arrays for (int i = 0; i < (frame_image->width() * frame_image->height()); i++) blur_red[i] = red[i]; for (int i = 0; i < (frame_image->width() * frame_image->height()); i++) blur_green[i] = green[i]; for (int i = 0; i < (frame_image->width() * frame_image->height()); i++) blur_blue[i] = blue[i]; for (int i = 0; i < (frame_image->width() * frame_image->height()); i++) blur_alpha[i] = alpha[i]; // Loop through each iteration for (int iteration = 0; iteration < iteration_value; iteration++) { // HORIZONTAL BLUR (if any) if (horizontal_radius_value > 0.0) { // Init boxes for computing blur int *bxs = initBoxes(sigma_value, horizontal_radius_value); // Apply horizontal blur to target RGBA channels boxBlurH(red, blur_red, frame_image->width(), frame_image->height(), horizontal_radius_value); boxBlurH(green, blur_green, frame_image->width(), frame_image->height(), horizontal_radius_value); boxBlurH(blue, blur_blue, frame_image->width(), frame_image->height(), horizontal_radius_value); boxBlurH(alpha, blur_alpha, frame_image->width(), frame_image->height(), horizontal_radius_value); // Remove boxes delete[] bxs; } // VERTICAL BLUR (if any) if (vertical_radius_value > 0.0) { // Init boxes for computing blur int *bxs = initBoxes(sigma_value, vertical_radius_value); // Apply vertical blur to target RGBA channels boxBlurT(red, blur_red, frame_image->width(), frame_image->height(), vertical_radius_value); boxBlurT(green, blur_green, frame_image->width(), frame_image->height(), vertical_radius_value); boxBlurT(blue, blur_blue, frame_image->width(), frame_image->height(), vertical_radius_value); boxBlurT(alpha, blur_alpha, frame_image->width(), frame_image->height(), vertical_radius_value); // Remove boxes delete[] bxs; } } // Copy RGBA channels back to original image for (int pixel = 0, byte_index=0; pixel < frame_image->width() * frame_image->height(); pixel++, byte_index+=4) { // Get the RGB values from the pixel unsigned char R = blur_red[pixel]; unsigned char G = blur_green[pixel]; unsigned char B = blur_blue[pixel]; unsigned char A = blur_alpha[pixel]; // Split channels into their own arrays pixels[byte_index] = R; pixels[byte_index + 1] = G; pixels[byte_index + 2] = B; pixels[byte_index + 3] = A; } // Delete channel arrays delete[] red; delete[] green; delete[] blue; delete[] alpha; delete[] blur_red; delete[] blur_green; delete[] blur_blue; delete[] blur_alpha; // return the modified frame return frame; } // Credit: http://blog.ivank.net/fastest-gaussian-blur.html (MIT License) int* Blur::initBoxes(float sigma, int n) // standard deviation, number of boxes { float wIdeal = sqrt((12.0 * sigma * sigma / n) + 1.0); // Ideal averaging filter width int wl = floor(wIdeal); if (wl % 2 == 0) wl--; int wu = wl + 2; float mIdeal = (12.0 * sigma * sigma - n * wl * wl - 4 * n * wl - 3 * n) / (-4.0 * wl - 4); int m = round(mIdeal); int *sizes = new int[n](); for (int i = 0; i < n; i++) sizes[i] = i < m ? wl : wu; return sizes; } // Credit: http://blog.ivank.net/fastest-gaussian-blur.html (MIT License) void Blur::boxBlurH(unsigned char *scl, unsigned char *tcl, int w, int h, int r) { float iarr = 1.0 / (r + r + 1); for (int i = 0; i < h; i++) { int ti = i * w, li = ti, ri = ti + r; int fv = scl[ti], lv = scl[ti + w - 1], val = (r + 1) * fv; for (int j = 0; j < r; j++) val += scl[ti + j]; for (int j = 0; j <= r; j++) { val += scl[ri++] - fv; tcl[ti++] = round(val * iarr); } for (int j = r + 1; j < w - r; j++) { val += scl[ri++] - scl[li++]; tcl[ti++] = round(val * iarr); } for (int j = w - r; j < w; j++) { val += lv - scl[li++]; tcl[ti++] = round(val * iarr); } } } void Blur::boxBlurT(unsigned char *scl, unsigned char *tcl, int w, int h, int r) { float iarr = 1.0 / (r + r + 1); for (int i = 0; i < w; i++) { int ti = i, li = ti, ri = ti + r * w; int fv = scl[ti], lv = scl[ti + w * (h - 1)], val = (r + 1) * fv; for (int j = 0; j < r; j++) val += scl[ti + j * w]; for (int j = 0; j <= r; j++) { val += scl[ri] - fv; tcl[ti] = round(val * iarr); ri += w; ti += w; } for (int j = r + 1; j < h - r; j++) { val += scl[ri] - scl[li]; tcl[ti] = round(val * iarr); li += w; ri += w; ti += w; } for (int j = h - r; j < h; j++) { val += lv - scl[li]; tcl[ti] = round(val * iarr); li += w; ti += w; } } } // Generate JSON string of this object string Blur::Json() { // Return formatted string return JsonValue().toStyledString(); } // Generate Json::JsonValue for this object Json::Value Blur::JsonValue() { // Create root json object Json::Value root = EffectBase::JsonValue(); // get parent properties root["type"] = info.class_name; root["horizontal_radius"] = horizontal_radius.JsonValue(); root["vertical_radius"] = vertical_radius.JsonValue(); root["sigma"] = sigma.JsonValue(); root["iterations"] = iterations.JsonValue(); // return JsonValue return root; } // Load JSON string into this object void Blur::SetJson(string value) { // Parse JSON string into JSON objects Json::Value root; Json::Reader reader; bool success = reader.parse( value, root ); if (!success) // Raise exception throw InvalidJSON("JSON could not be parsed (or is invalid)", ""); try { // Set all values that match SetJsonValue(root); } catch (exception e) { // Error parsing JSON (or missing keys) throw InvalidJSON("JSON is invalid (missing keys or invalid data types)", ""); } } // Load Json::JsonValue into this object void Blur::SetJsonValue(Json::Value root) { // Set parent data EffectBase::SetJsonValue(root); // Set data from Json (if key is found) if (!root["horizontal_radius"].isNull()) horizontal_radius.SetJsonValue(root["horizontal_radius"]); else if (!root["vertical_radius"].isNull()) vertical_radius.SetJsonValue(root["vertical_radius"]); else if (!root["sigma"].isNull()) sigma.SetJsonValue(root["sigma"]); else if (!root["iterations"].isNull()) iterations.SetJsonValue(root["iterations"]); } // Get all properties for a specific frame string Blur::PropertiesJSON(int64_t requested_frame) { // Generate JSON properties list Json::Value root; root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame); root["position"] = add_property_json("Position", Position(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame); root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame); // Keyframes root["horizontal_radius"] = add_property_json("Horizontal Radius", horizontal_radius.GetValue(requested_frame), "float", "", &horizontal_radius, 0, 100, false, requested_frame); root["vertical_radius"] = add_property_json("Vertical Radius", vertical_radius.GetValue(requested_frame), "float", "", &vertical_radius, 0, 100, false, requested_frame); root["sigma"] = add_property_json("Sigma", sigma.GetValue(requested_frame), "float", "", &sigma, 0, 100, false, requested_frame); root["iterations"] = add_property_json("Iterations", iterations.GetValue(requested_frame), "float", "", &iterations, 0, 100, false, requested_frame); // Return formatted string return root.toStyledString(); }