/** * @file * @brief Source file for EffectBase class * @author Jonathan Thomas * * @section LICENSE * * Copyright (c) 2008-2013 OpenShot Studios, LLC * (http://www.openshotstudios.com). This file is part of * OpenShot Library (http://www.openshot.org), an open-source project * dedicated to delivering high quality video editing and animation solutions * to the world. * * OpenShot Library is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenShot Library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenShot Library. If not, see . */ #include "../include/Color.h" using namespace openshot; // Generate JSON string of this object string Color::Json() { // Return formatted string return JsonValue().toStyledString(); } // Generate Json::JsonValue for this object Json::Value Color::JsonValue() { // Create root json object Json::Value root; root["red"] = red.JsonValue(); root["green"] = green.JsonValue(); root["blue"] = blue.JsonValue(); // return JsonValue return root; } // Load JSON string into this object void Color::SetJson(string value) throw(InvalidJSON) { // Parse JSON string into JSON objects Json::Value root; Json::Reader reader; bool success = reader.parse( value, root ); if (!success) // Raise exception throw InvalidJSON("JSON could not be parsed (or is invalid)", ""); try { // Set all values that match SetJsonValue(root); } catch (exception e) { // Error parsing JSON (or missing keys) throw InvalidJSON("JSON is invalid (missing keys or invalid data types)", ""); } } // Load Json::JsonValue into this object void Color::SetJsonValue(Json::Value root) { // Set data from Json (if key is found) if (root["red"] != Json::nullValue) red.SetJsonValue(root["red"]); if (root["green"] != Json::nullValue) green.SetJsonValue(root["green"]); if (root["blue"] != Json::nullValue) blue.SetJsonValue(root["blue"]); }