17 Commits

Author SHA1 Message Date
Jonathan Thomas
b612f3339d Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
2015-06-01 00:20:14 -07:00
Jonathan Thomas
e135eb5738 Changed license to LGPLv3 for all libopenshot code. 2014-07-11 16:52:14 -05:00
Jonathan Thomas
352e5904d8 Switched my simple bitshifting to use the ImageMagick ScaleQuantumToChar() method, which handles all the different bit depths and data types that ImageMagick can be compiled with. 2014-07-03 22:41:01 -05:00
Jonathan Thomas
77f4586f21 Fixed a bug with bitshifting float color values. ImageMagick can be built with different types of Quantum color values, and Im trying to make libopenshot work seemlessl with them. 2014-07-03 17:52:16 -05:00
Jonathan Thomas
b224d7d8fa Adjusted ImageMagick code to dynamically calculate the quantum depth, and bitshift between that depth and the 8bit colors for FFmpeg. 2014-07-03 12:26:02 -05:00
Jonathan Thomas
e073ad89f5 Fixed many issues with the QtPlayer and related classes. Now the VideoRenderer can be passed through SWIG and connected to a PyQt application and handle display signals for each frame. Also, refactored some OpenMP settings into its own header. 2014-04-02 16:48:27 -05:00
Jonathan Thomas
5010f6252a Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility. 2014-03-29 18:49:22 -05:00
Jonathan Thomas
a0c2964ac4 Improved documentation again 2013-09-11 17:32:40 -05:00
Jonathan Thomas
aa09fdc69b Fixed many, many blackmagic bugs, and have a pretty good demo built. 2013-02-15 00:23:55 -06:00
Jonathan Thomas
c07b97d52a Experimenting with image sequence performance (using Tif images) 2013-02-13 02:46:55 -06:00
Jonathan Thomas
40e6f7da50 Fixed a HDMI color issue, where the numbers were too big (needed /255), which fixed all my alpha animation (i.e. fading) issues with HDMI. 2013-02-12 03:16:16 -06:00
Jonathan Thomas
efc1ad47fe Added an OpenShot logo to the bottom of the screen (layer 4) 2013-02-12 02:56:59 -06:00
Jonathan Thomas
ca09838b0f Optimized the compositing of simple layers (with no transformation), by not resizing it's canvas to match the timeline. Also, improved the Decklink reader to wait for the frame to become available (if it's in the future), and to jump ahead on the timeline if it gets behind. Blackmagic program can now composite 4 layers in real time. 2013-02-12 02:42:18 -06:00
Jonathan Thomas
cc32bbf38a Made decklinkOutput keep scheduling the last successfull frame, if the queue runs out. Also, made the timeline multi-threaded, and improved the DecklinkInput.cpp to keep frames in order, by returning the correct frame based on the number. 2013-02-12 01:28:48 -06:00
Jonathan Thomas
0b4cd27f6b Tweeked some greenscreen settings 2013-02-10 23:09:27 -06:00
Jonathan Thomas
4a4d9e2a34 Improved the timeline compositing performance, fixed some blackmagic bugs, and finally have an actual chromakey demo working! 2013-02-10 21:16:46 -06:00
Jonathan Thomas
09a02c0adf Adding the initial version of the decklink writer, and a fully working (full circle) blackmagic example executabe, which processes real-time HD video and output's it via HDMI. 2013-02-10 02:19:40 -06:00