Jonathan Thomas
b8d4b0b73d
Fixed a big bug with the Swig wrapper, to correctly match the typemap of the tr1::shared_ptr, and then removed the GetFrameObject method, since it's no longer needed.
2013-01-12 12:45:55 -06:00
Jonathan Thomas
8606ec2a6e
Added wave_color attribute to the clip object, which now allows the audio wave form to animate it's color along a curve over time. Combined with the timeline background color curve, some cool combinations can be made!
2012-11-29 23:11:50 -06:00
Jonathan Thomas
d3ef1fac13
Refactored the audio waveform generation into the Timeline class. Added the ability to set the volume, and the ability to mix layers of audio samples together. Also, made the waveform's have a transparent background, so they can be layered on top of other layers.
2012-11-29 16:32:48 -06:00
Jonathan Thomas
7fe9008cad
Added a new "smooth" slow motion, using the time map fraction to dissolve the next frame into the current one.
2012-10-29 01:47:39 -05:00
Jonathan Thomas
a0b24c61f0
Fixed a huge memory leak related to cache objects, and incorrect frame sizes. It was caching way too many frames, and creating all sorts of issues.
2012-10-26 00:27:44 -05:00
Jonathan Thomas
5e5ca2a55c
Fixed a big bug on frame rate mapping, due to incorrect # of samples being copied into the new frame. Also, implemented interalacing support, and full pulldown support (in the frame mapper).
2012-10-18 02:58:09 -05:00
Jonathan Thomas
129a2fccd7
Many experimental changes, including a new FrameMapper that is based on FileReaderBase, and lots of debug code.
2012-10-17 09:57:02 -05:00
Jonathan Thomas
b647ff77c8
Fixed a regression with audio files and seeking, added a few new methods, and more accurately detect the End() of clips.
2012-10-14 02:36:05 -05:00
Jonathan Thomas
a601bcef2d
Another huge refactor and lots of big fixes! Time mapping now works... mostly. The jumpy / glitchy images have been solved by copying the AVFrame into an AVPicture, which does not get clobbered on the next decode.
...
Also, added a new frame number overaly (in the top, left part of the image), and a new AddColor() method, to change the size and color of the frame's image...
Padded the end of the FFmpegWriter / WriteTrailer() method, to avoid having a codec ignore the last many frames.
2012-10-12 00:54:53 -05:00
Jonathan Thomas
217c54a5ae
Major refactor to the cache object (again)! It now uses bytes to determine how many frames to keep.
2012-10-11 17:30:32 -05:00
Jonathan Thomas
780a702f5d
Added a Rotate() method to a Frame object. Added new methods on a clip to translate frame numbers (FrameMapper and Time Curves). Now, the Timeline, Clip, and Readers are all working with animation curves. Pretty cool!
2012-10-10 02:36:53 -05:00
Jonathan Thomas
63529bd158
Added a new experimental overlay method to a frame, which composites images from multiple frames, and adds the result to the bottom right side of the image.
2012-08-29 16:07:47 -05:00
Jonathan Thomas
b3cf902f22
Added a new ImageReader class, which uses ImageMagick++ to read image files, and produce openshot::Frame objects.
2012-08-29 15:29:15 -05:00
Jonathan Thomas
1ec7128a09
Fixed a huge bug where the FFmpegWriter was not scaling colors to 8 bit, and that would crash on certain colors being used in an image. Also, added a new, experimental waveform visualization to the encoder.
2012-08-22 17:31:12 -05:00
Jonathan Thomas
be802dafb0
Added experimental AddEffect method to the frame object, to apply image effects
2012-08-11 21:13:05 -05:00
Jonathan Thomas
72d6553f75
Added the ability to specify the image type and scale of any frame when calling the Save() method on a frame. This makes it easy to save any frame as any image type at any size image... very useful indeed.
2012-08-05 16:43:09 -05:00
Jonathan Thomas
67dba0cd67
Fixed the audio resampling by adding a new class called AudioResampler, which maintains state between calls to the JUCE resampler. Maintaining state allows JUCE to remove the discontinuities between the frames, and removes all the pops and crackles.
...
This is a major commit, and changes many things, including build scripts, new classes, and how the encoder works.
2012-08-05 15:17:37 -05:00
Jonathan Thomas
efb38cc9d8
Added in JUCE audio resampling, and have lots of resampling debug code still in place.
2012-07-30 02:37:19 -05:00
Jonathan Thomas
7125b26357
checking stuff in.
2012-07-24 12:50:17 -05:00
Jonathan Thomas
3b46aad2ef
Added some new methods to access audio data: channels, samples, etc... Also, added initial unit tests for the FFmpegReader class, including waveform checking against an actual audio file.
2012-07-09 01:22:11 -05:00
Jonathan Thomas
dfae7825ca
Refactored FFmpegReader code a bit, fixed many, many memory leaks, and many valgrind errors. Now the memory seems very stable, and the seeking and stream walking seems very solid.
2012-07-08 23:26:44 -05:00
Jonathan Thomas
457df5b2ff
Changed the method of determining if a frame is completed or not.
2012-07-06 02:34:18 -05:00
Jonathan Thomas
fde25cec5a
Lots of experimental changes with the FFmpegReader, and caching of packets.
2012-07-02 00:51:10 -05:00
Jonathan Thomas
815204d235
1) Successfully got OpenMP working with the video processing method.
...
2) Added new "processing" flag, to help determine if a frame is being worked on in a thread
3) Added a new cache Display() method, for debugging reasons
2012-07-01 01:43:06 -05:00
Jonathan Thomas
b775fff325
Got ffmpeg and juce compiling and mostly everything working again. FFmpeg is the newest version, and so is JUCE.
2012-06-16 02:12:48 -05:00