FeRD (Frank Dana)
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e49f62247e
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Use C++11 range-based for loops where we can
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2019-12-28 09:50:09 -05:00 |
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Frank Dana
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8bde07682c
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Merge branch 'develop' into std-prefixes
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2019-10-22 21:00:27 -04:00 |
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FeRD (Frank Dana)
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141e6ba61e
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Use std::stoll to convert JSON values
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2019-08-10 11:31:08 -04:00 |
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FeRD (Frank Dana)
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b6b832fb81
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std:: prefixes for CacheBase/Disk/Memory
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2019-08-04 22:34:24 -04:00 |
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Jonathan Thomas
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ac8876f810
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Removing duplicated destructor definitions and implementations... so our virtual destructors will not break on older toolchains.
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2019-06-21 15:57:41 -05:00 |
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FeRD (Frank Dana)
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f170fdd009
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Update copyright range to current year
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2019-06-11 06:48:32 -04:00 |
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FeRD (Frank Dana)
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0327c2ab5c
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Remove license block from documentation comment
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2019-06-09 08:31:04 -04:00 |
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Chris Kirmse
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833fcb8e8e
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fix a number of memory leaks
- some were with libav functions
- same were due to non-virtual destructors
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2019-05-08 15:02:33 -07:00 |
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Jonathan Thomas
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c95db460d6
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Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
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2017-09-28 16:03:01 -05:00 |
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Jonathan Thomas
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c53c9364f3
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Added new CacheDisk class, which caches frames to the hard drive, dramatically speeding up preview speeds, at the expense of IO operations. New unittests for caching framework. Fixed a few bugs with Frame constructor, which was causing invalid # width & height. Integrated JSON into the cache framework, to quickly share the state of the cache (including ranges of cached frame numbers). Fixed a bug where some Timeline frames could have no audio samples.
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2016-09-07 00:40:01 -05:00 |
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Jonathan Thomas
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e547296d83
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Adding new CacheBase class. This is the first of many cache related commits, with the goal of building a disk based cache object, to be used by the timeline object if enabled.
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2016-08-31 02:02:54 -05:00 |
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