Jonathan Thomas
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b775fff325
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Got ffmpeg and juce compiling and mostly everything working again. FFmpeg is the newest version, and so is JUCE.
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2012-06-16 02:12:48 -05:00 |
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Jonathan Thomas
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57520f0ba3
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Removed juce files to their own library
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2012-06-15 17:46:13 -05:00 |
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Jonathan Thomas
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403c7e512e
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Fixed 2 bugs related to audio samples. Each frame can now determine it's own # of samples, due to some sample rates not being divisible evenly into some frame rates. Also, a bug was fixed that injected a bad sample into a frame's samples, when a frame received samples from multiple audio packets.
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2012-02-26 16:40:53 -06:00 |
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Jonathan Thomas
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da289f93bf
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Fixed a bug where audio was not being resampled to the correct sample format. Also fixed a bug where the audio buffer was not being incremented correctly, and it was duplicating audio samples. There are still a few audio bugs, but it's mostly working now.
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2011-12-18 02:29:34 -06:00 |
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Jonathan Thomas
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f00c4206be
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Added a method to get the average # of frames over the initial 5 seconds of video, and adjust an invalid framerate, which sometimes FFmpeg detects. Also, a Reader only initializes it's default values 1 time, and only checks frame rate 1 time, regardless of how many times your Open() and Close() the reader.
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2011-12-15 16:11:48 -06:00 |
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Jonathan Thomas
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ade29c7d68
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Fixed tons of issues related to video timebase being different than the video framerate. Also, added new properties for interlaced video, correctly detect pixel ratio, and fixed Display() to adjust for pixel ratio. Also added sample_rate to a frame, so it can playback audio at the correct rate. Refactored FFmpegReader to make most methods private, and only expose the important methods publicly.
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2011-12-11 20:42:50 -06:00 |
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Jonathan Thomas
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26083f27b7
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Fixed a rounding error on mapping audio samples to frames. Also adjusted the sample rate on the frame.Play() method to 48khz.
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2011-10-26 14:34:14 -05:00 |
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Jonathan Thomas
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e4f95d8a99
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Reworked the cache object to use a double sided queue, so I can iterate through it to find the smallest frame, and remove specific frames from the cache. Also, fixed some additional audio bugs, and I finally have the audio being correctly distributed between frame objects.
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2011-10-26 00:34:48 -05:00 |
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Jonathan Thomas
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81941041e3
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Added a DisplayWaveform method on a frame, to help debug audio issues. It uses ImageMagick to draw each channel and all samples in each channel.
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2011-10-24 17:32:26 -05:00 |
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Jonathan Thomas
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43fd6c33d0
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Some major refactoing of the FFmpegReader, to allow for audio and video packets that are out of order.
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2011-10-24 08:22:21 -05:00 |
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Jonathan Thomas
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1faa168fb3
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Began to refactor the FFmpegReader to correctly save the audio samples with the correct frame.
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2011-10-14 09:47:05 -05:00 |
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Jonathan Thomas
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4646aea99f
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Fixed a bug with the SDL YUV420p color conversion. Locally scoped Image was going out of scope, before I could get the colors completly out of it. Race condition.
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2011-10-11 23:20:26 -05:00 |
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Jonathan Thomas
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161e8923af
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Initial check-in of OpenShot Library
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2011-10-11 08:44:27 -05:00 |
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