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mirror of https://github.com/OpenShot/libopenshot.git synced 2026-03-02 08:53:52 -08:00
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1,027 Commits 9 Branches 27 Tags
ae96690e074fa8ff7c52fe1eeda727d9d0617b03
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4 Commits

Author SHA1 Message Date
FeRD (Frank Dana)
0327c2ab5c Remove license block from documentation comment 2019-06-09 08:31:04 -04:00
Jonathan Thomas
f12ffe692b Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help! 2017-08-20 17:37:39 -05:00
Jonathan Thomas
b612f3339d Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
2015-06-01 00:20:14 -07:00
Jonathan Thomas
a3e7b70a7a Improved build scripts and refactored some executibles, such as the example apps 2015-02-07 16:48:43 -06:00
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