- Replacement method names are SetParentClip/GetParentClip
- Old names are retained as deprecated alternates, for now
- libopenshot internal calls (very few) are updated
ReaderBase.cpp: Remove (Set,Get)Clip
- Parsing from string to Json::Value is now done by utility function
openshot::stringToJson() in Json.cpp, all SetJson() methods call it.
- Expand use of const member functions and args where appropriate.
- Use std::to_string() to format int/float values as strings.
- Correct mentions of nonexistent Json::JsonValue type in docstrings
It turns out SWIG is a lot pickier than GCC about namespaces, and
requires a lot more `openshot::` prefixing in our headers, if we
eliminate the `using namespace...` statements from them.
* Integration of libresvg SVG library (optional during build)
* Major refactor of max_width and max_height for preview optimization
* Fixed many bugs related to preview resizing, with regards to cached frames
* Updating gitlab CI to find RESVGDIR correctly for windows, and adding svgz support
* Updating cmake findresvg module to search for windows locations first, to prevent an issue on our windows builders and updating some CMake output.
* Removing folder path from resvg header, since it could be installed in different named folders. This is an attempt to fix Windows include issues.
* Making call to AV_FREE_FRAME conditional for non windows systems (because it crashes on Windows for seemingly no reason). Needs more investigation.
Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
Better bounds checking, and support at the end of the video file
Improved debug output, which helped resolve many issues
Implemented the newest audio decoding API (old one was depreciated)
Now support packed and planar audio data
Far superier audio resampling support