FeRD (Frank Dana)
9be8e29790
Tabs->spaces in OpenCV effect headers
2021-03-31 20:12:47 -04:00
Frank Dana
2699e7d1d0
Unit tests: Don't use OpenShot.h header ( #607 )
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- To prevent slow compiles of unit tests, replace all of the
'#include "OpenShot.h"' invocations with includes of the
individual headers actually needed by each test file.
2020-12-26 21:51:24 -05:00
Frank Dana
e8b4dde32e
Timeline::GetClip: Add anti-slicing unit tests ( #596 )
2020-12-04 09:25:30 -05:00
FeRD (Frank Dana)
fcebbead83
tests: Update include paths
2020-10-18 07:47:36 -04:00
FeRD (Frank Dana)
6d1e22f545
Timeline_Tests: Unit tests for new methods
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Add GetMaxTime tests
2020-09-02 01:04:36 -04:00
FeRD (Frank Dana)
b6da6b9659
add DONT_SET_USING_JUCE_NAMESPACE to tests
2019-10-27 03:54:36 -04:00
FeRD (Frank Dana)
39de350f1c
tests: Add tolerance to pixel value checks
2019-10-02 04:44:13 -04:00
Jonathan Thomas
376170d7dd
Merging work from @ferdnyc, to move version info to CMake, and other misc Cmake improvements. This was the easiest way to resolve the merge conflict for me (to apply it locally and commit it).
2019-07-01 12:24:50 -05:00
FeRD (Frank Dana)
f170fdd009
Update copyright range to current year
2019-06-11 06:48:32 -04:00
FeRD (Frank Dana)
0327c2ab5c
Remove license block from documentation comment
2019-06-09 08:31:04 -04:00
Jonathan Thomas
9ffd6a6f75
Fixing crash when destructing Timeline/Clips/FrameMapper
2019-05-13 23:55:03 -05:00
Jonathan Thomas
6335d6f06c
Adding debugging messaging to unit test which is failing on Travis CI
2019-05-13 22:48:21 -05:00
Jonathan Thomas
2233496066
Changing some Seek values to be more accurate, and fixes a race condition with Timeline_Tests.cpp. Also increasing the default amount of cache in FFmpeg, based on the # of processors, to better support high framerate videos.
2018-04-14 16:25:13 -05:00
Jonathan Thomas
7b13001bf7
Fixing assignement and copy operators on Frame class (to prevent crashes for unintiailized image and audio pointers), and ensuring both copy and assignment operators work as expected. Also fixing the color property of Frames, which was being lost on some constructors.
2018-01-21 23:49:07 -06:00
Dr. Tobias Quathamer
4190bad952
Add missing type cast
2017-11-18 14:10:02 +01:00
Jonathan Thomas
f12ffe692b
Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help!
2017-08-20 17:37:39 -05:00
Jonathan Thomas
7f347eb1ca
Added SetMaxSize for image optimizations in QImageReader and FFmpegReader, which lets the timeline pass down the max size to all clips and readers, so they can optionally optimize the size of images (especially useful for optimizing preview performance). Removed convoluted image scaling code in FFmpegReader, and replaced with simpler version. Also, fixed a few regressions from the new Caching code, primarily a crash when reaching the end of the last clip on the timeline.
2016-09-14 04:11:12 -05:00
Jonathan Thomas
f00ea5c4e2
Reverting logging code in unittests
2016-09-08 22:26:14 -05:00
Jonathan Thomas
badb1450d2
Adding additional logging to unittests, to help find an issue on certain systems
2016-09-08 02:33:24 -05:00
Jonathan Thomas
3731b22317
Added a new effect: Blur. It has the ability to box blur, horizontal and vertical blur, and gaussian blur. All of these settings are keyframeable and can be animated.
2015-11-09 00:12:21 -06:00
Jonathan Thomas
21c9ab5184
Fixed small issue with unit test
2015-09-29 21:36:10 -05:00
Jonathan Thomas
ce47a5b667
Fixing a small regression with the new unit test Tests.h header.
2015-09-28 22:17:29 -05:00
Jonathan Thomas
66c5ced902
Windows now passes most unit tests. Added header macro to assist on passing correct test media paths to unit tests. Also added a new info parameter has_single_image, which is used to optomize the frame mapper class for images with long durations.
2015-09-28 22:05:50 -05:00
Jonathan Thomas
b612f3339d
Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
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Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
2015-06-01 00:20:14 -07:00
Jonathan Thomas
86561aed22
Fixed a huge bug when closing a reader and re-opening it. Added some new unit tests to test for that bug, as well as check the ordering of layers and effects. Improved opening and closing of openshot::Clip->Reader() to better support multiple threads.
2015-02-19 01:03:22 -06:00