Commit Graph

59 Commits

Author SHA1 Message Date
Jonathan Thomas
9966f3571d Fixed a regression with the FFmpegReader, to always get frame 1 first, to calucate the PTS offsets, etc... Also, fixed a bug on the timeline, and now i'm 1 step closer to having it all work. =) 2012-10-10 14:49:33 -05:00
Jonathan Thomas
60e645da61 Added a FrameRate() method to the timeline, to get or set the fps. Also, added a unit test for that, and refactored some header files to be alphabetical. 2012-10-10 01:07:47 -05:00
Jonathan Thomas
d840297572 Refactored constructor() methods on readers again, to call Open() and then Close() methods automatically, to populate the info struct. And moved the GetFrame() call out of the Open() method, because it was unneeded and slowed down the Open() method. 2012-10-09 10:41:07 -05:00
Jonathan Thomas
1d89fd140a A big refactor of the Open() method on Readers, and the constructor of Readers. All resource consuming code has been moved into the Open() methods, so the Clips and Timeline can control them better. 2012-10-09 01:45:34 -05:00
Jonathan Thomas
8518071890 Protected the Open() and Close() methods better, so the FFmpegReader will not crash. Also, made the Open() method public, so the Timeline and Clip classes can control the reader better. 2012-10-08 15:02:52 -05:00
Jonathan Thomas
a23e32874e Tweaked the number of FFmpeg threads, to optimize codec performance. 2012-08-31 15:19:17 -05:00
Jonathan Thomas
8831dd0c49 Enabled multi-threading decoding and encoding with libavcodec, setting the thread_count property. This make a huge improvement in CPU performance, for codecs that support this property. 2012-08-28 22:53:12 -05:00
Jonathan Thomas
0f3758bc29 Fixed a big regression where the "omp" tag was not correct. Also, restructured the encoder to be much faster, and changed "omp master" to "omp single". 2012-08-28 15:53:18 -05:00
Jonathan Thomas
c564a15ced Improved the multi-threaded code, by requiring a minimum of 8 frames to be processed by the reader. 2012-08-26 02:44:05 -05:00
Jonathan Thomas
27d2cf629d Added a minimum # of packets to read in the FFmpegReader, which really helps utilize the multiple threads... and improved performance by 27% overall. 2012-08-24 17:03:23 -05:00
Jonathan Thomas
b4873d566f Refactored to allocate less memory when not resampling audio during encoding 2012-08-21 21:51:00 -05:00
Jonathan Thomas
87db694fcf Moved audio decoding outside of OMP task, and fixed all audio pops and crackles! 2012-08-21 15:31:52 -05:00
Jonathan Thomas
0e235b0efb Refactored some of the FFmpegReader audio class, trying to locate the pops and cracks in the audio. 2012-08-21 02:12:35 -05:00
Jonathan Thomas
3f2855735e Added experimental multi-threaded features to the FFmpegWriter 2012-08-20 00:02:09 -05:00
Jonathan Thomas
d1af1b5fef Huge refactor, switched almost all methods to using pointers for Frames, and moved some key method calls outside the critical OMP sections. Also, refactored the sws scaler, to create a pool of 32 scalers, and give each thread it's own scaler. This refactor resulted in a 40%+ increase in speed on the FFmpegReader class.
I also added a cmake build flag for the google perftools library, to assist on profiling performance issues.
2012-08-15 17:27:14 -05:00
Jonathan Thomas
9b6d4dc4a1 Added some additional "duration" checks, to fix bugs with reading webm files. 2012-08-12 02:14:15 -05:00
Jonathan Thomas
efb38cc9d8 Added in JUCE audio resampling, and have lots of resampling debug code still in place. 2012-07-30 02:37:19 -05:00
Jonathan Thomas
1e5cffd6db Added the initial API of the FFmpegWriter class, and tweaked the build scripts and reader class. 2012-07-12 15:55:41 -05:00
Jonathan Thomas
0c2008461a Fixed seek method to fallback on both streams, if one stream fails to seek. This fixes MP3s... which have a video stream, but only a single video packet. Also fixed the CheckWorkingFrames method to better determine when a frame is completed. 2012-07-09 00:41:17 -05:00
Jonathan Thomas
dfae7825ca Refactored FFmpegReader code a bit, fixed many, many memory leaks, and many valgrind errors. Now the memory seems very stable, and the seeking and stream walking seems very solid. 2012-07-08 23:26:44 -05:00
Jonathan Thomas
8067cb657a Fixed a bug when seeking, and not reseting the cache's current frame. Removed some debug code. 2012-07-07 00:58:05 -05:00
Jonathan Thomas
e9c243ddeb Audio optimizations and some debug code for seeking 2012-07-06 16:52:13 -05:00
Jonathan Thomas
21aa4d6b01 Replaced last_video_frame and last_audio_frame with a single last_frame variable, and refactored some related code. This fixes a big audio seeking bug. 2012-07-06 15:17:57 -05:00
Jonathan Thomas
457df5b2ff Changed the method of determining if a frame is completed or not. 2012-07-06 02:34:18 -05:00
Jonathan Thomas
e610d343f4 Added some debug messages about when a frame is "complete" 2012-07-05 02:29:43 -05:00