Jonathan Thomas
85ac4bf6d2
Updating references to frame number / position to long int, there were still quite a few old "int" declarations, which limits the length of frame number. Also, updated precision of KeyFrames to use double (instead of float) for higher precision, which fixed lots of issues with very long videos (since our FrameMapper used a KeyFrame object to create a map to new frames)
2017-01-24 18:39:17 -06:00
Jonathan Thomas
37f1894300
Fixed a race condition in video playback thread! Also, added new method to get the average magnitude of a range of audio samples.
2016-04-22 02:43:06 -05:00
Jonathan Thomas
179d091005
Moved AppendDebugMessage to ZmqLogger, and updated 100+ references to use this new function. Removed debug var from readers/writers, and moved it to ZmqLogger.Enable(true/false). This allows debug output from all classes and functions, without any duplicate code. Also added some additional debug output for video playback and audio readers.
2016-04-21 01:39:17 -05:00
Jonathan Thomas
b612f3339d
Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
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Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
2015-06-01 00:20:14 -07:00
Jonathan Thomas
e135eb5738
Changed license to LGPLv3 for all libopenshot code.
2014-07-11 16:52:14 -05:00
Jonathan Thomas
6232a1bd41
Refactored and fixed many include paths (not sure how they worked before). Also, refactored SWIG bindings into separate folders, and added Ruby as the 2nd officially supported language for libopenshot.
2014-04-10 22:38:01 -05:00
Jonathan Thomas
6e65c36690
Refactored much of the Qt Player related code. Also, integrated the Qt Player code into Python bindings. This still needs some work, especially with using PyQt widgets instead of C++ Qt Widgets.
2014-03-30 23:21:30 -05:00
Jonathan Thomas
5010f6252a
Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility.
2014-03-29 18:49:22 -05:00
Jonathan Thomas
a77de842e4
Added pausing, rewind, fast forward, and playing (and different speeds). Still a bit buggy and experimental with fast forward and rewinding (due to seek bugs in readers).
2014-03-23 01:12:29 -05:00
Jonathan Thomas
2ba83486c9
Made some dramatic improvements to the QtPlayer classes, especially audio / video sync. All of my test files now work correctly, with no audio or video issues! Also, now audio only files also work, and image only files.
2014-03-21 01:25:17 -05:00
Duzy Chan
88aa9689b8
working around audio/video playback
2014-01-27 19:03:46 +08:00