Jonathan Thomas
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2b41ad9938
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More experimental critial sections trying to prevent race conditions on high CPU core systems
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2017-11-11 17:16:56 -06:00 |
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Jonathan Thomas
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30c0d48f56
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Fixing regression (I think) with rotation origin. Things should always rotate around the center of an object (until I add in keyframable origin points)
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2017-11-08 03:36:01 -06:00 |
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Jonathan Thomas
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2fcb35ddcc
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Removing throw statements from header files (thanks Peter)
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2017-10-26 18:44:35 -05:00 |
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Jonathan Thomas
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f0f1b92777
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Reducing # of scale operations to 1 per layer on the timeline.
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2017-10-26 18:15:16 -05:00 |
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Jonathan Thomas
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c95db460d6
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Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
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2017-09-28 16:03:01 -05:00 |
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Jonathan Thomas
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f12ffe692b
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Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help!
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2017-08-20 17:37:39 -05:00 |
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Jonathan Thomas
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b094ac8469
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Fixing issue with incorrect image size caches, which results in blurry/smudgy scaling on certain things.
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2017-07-27 02:25:20 -05:00 |
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Jonathan Thomas
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4e3dd937e2
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Fixing audio pops when stacking multiple clips with different offsets (pretty big issue for some people, just depending on your source framerates and position/start of clips).
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2017-07-16 23:58:16 -05:00 |
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Jonathan Thomas
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8f236200cc
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Fixing another small issue when changing profiles
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2017-05-26 01:08:20 -05:00 |
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Jonathan Thomas
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e899cbf39a
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Fixing Timeline::SetJSON to use a lock, and reopen the reader if already open. This fixes an issue when trying to open another project while the current project is being accessed (i.e. during playback).
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2017-05-18 17:04:34 -05:00 |
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Jonathan Thomas
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c89ad78e38
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Adding additional lock on ClearAllCache method, to prevent crash
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2017-05-18 02:48:00 -05:00 |
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Jonathan Thomas
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57dc7bc43a
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Fixing broken gravity for GRAVITY_BOTTOM_LEFT
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2017-03-26 12:49:27 -05:00 |
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Jonathan Thomas
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97ec6298ff
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Adding frame number display options to a clip, which can be super useful when debugging issues. Options include: None, Clip, Timeline, or Both. Also improving missing frame detection, to have less false positives (i.e. flickering 1st frame)
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2017-03-15 02:06:53 -05:00 |
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Jonathan Thomas
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905fbf42ec
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Allow Timeline to use smaller frame/image sizes based on MaxSize (huge performance gain for previewing videos)
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2017-03-14 11:42:05 -05:00 |
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Jonathan Thomas
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210d00c81f
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Fixing big regression finding the correct starting frame for a clip... oops.
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2017-03-11 00:51:43 -06:00 |
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Jonathan Thomas
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ec65ca39b3
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Fixing invalid cache after editing effect in a clip, and frame accuracy (converting timestamps into frame numbers). This makes frame by frame editing much better.
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2017-03-10 00:51:08 -06:00 |
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Jonathan Thomas
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bd85f1144d
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Adding a lock when updating the JSON of a Timeline (or remapping it), so nobody can request frames while everything is changing. Seems much more stable during live preview.
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2017-03-05 04:34:32 -06:00 |
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Jonathan Thomas
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dc25576fab
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Removing transform handles, since I will instead implement that in Python rather this library. Also, refactoring a bit of the clip transforms, to keep the rotation center correct.
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2017-02-04 22:01:06 -06:00 |
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Nelson Ho
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c9b74ec96d
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Added fixes for audio sample distribution to clean up missing or extra audio samples that were at frame boundaries
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2017-01-06 20:48:47 -05:00 |
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Jonathan Thomas
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5b7e94bb31
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Fixing incorrect placement of a selection handle.
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2016-12-29 18:01:20 -06:00 |
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Jonathan Thomas
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066d4818a3
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Only apply effects for valid frame objects
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2016-12-15 03:18:26 -06:00 |
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Jonathan Thomas
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d79994a780
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New cross platform exception handler for libopenshot! Logs basic stacktrace on segmentation fault. This will be a huge help in finding bugs and crashes.
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2016-11-03 02:19:48 -05:00 |
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Jonathan Thomas
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d2b3651d87
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Fixing crash when FrameMapper sometimes returns a blank Frame objects. Not sure why that is possible, but now it fails gracefully. Also, extending the cache clearing code on timeline +/- 1 more frame, to be sure we clear frames that have changed.
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2016-09-19 22:27:36 -05:00 |
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Jonathan Thomas
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33bba65cfd
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Adding transform selection handles to a clip, which doesn't have much of a purpose yet, but it renders the rectangle handles for a clip (will soon be tied into the UI). Finally implemented shearing as a basic clip transform, which can be keyframed and animated. Refactored the timeline code where we do matrix transformations (QTransform), to simplify it.
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2016-09-16 00:12:17 -05:00 |
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Jonathan Thomas
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2b5db8dc5c
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Fixing regression from new caching system, to ignore removing frames from certain JSON changes, for example, deletions (i.e. removing a clip/transition).
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2016-09-15 17:43:46 -05:00 |
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