Commit Graph

9 Commits

Author SHA1 Message Date
FeRD (Frank Dana)
744a4f3ec1 Remove Json:Reader
`Json::Reader` has been deprecated for some time, so we replace it with
`Json::CharReader` generated by a `Json::CharReaderBuilder`, or (in the
one instance where we have a stream as input) `Json::parseFromStream();`
2019-06-19 21:20:04 -04:00
Jonathan Thomas
566c8f5a82 Spelling and typo fixes. Thanks Gelma for the pull request 2018-01-06 02:22:05 -06:00
Jonathan Thomas
2fcb35ddcc Removing throw statements from header files (thanks Peter) 2017-10-26 18:44:35 -05:00
Jonathan Thomas
c95db460d6 Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves. 2017-09-28 16:03:01 -05:00
Jonathan Thomas
f12ffe692b Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help! 2017-08-20 17:37:39 -05:00
Jonathan Thomas
a4340b8b0a Reverting and fixing a serious stack smashing error, caused by having a Json::Value in the header file. 2016-09-08 22:18:40 -05:00
Jonathan Thomas
3eb3cc2757 Even more logging - trying to determine crash on build server 2016-09-08 03:23:41 -05:00
Jonathan Thomas
dccd620615 Small refactor of Cache::Remove method, to prevent a stack smashing error I'm getting on some build servers. This might not solve it, but it's worth a try. 2016-09-08 00:58:12 -05:00
Jonathan Thomas
c53c9364f3 Added new CacheDisk class, which caches frames to the hard drive, dramatically speeding up preview speeds, at the expense of IO operations. New unittests for caching framework. Fixed a few bugs with Frame constructor, which was causing invalid # width & height. Integrated JSON into the cache framework, to quickly share the state of the cache (including ranges of cached frame numbers). Fixed a bug where some Timeline frames could have no audio samples. 2016-09-07 00:40:01 -05:00