Jonathan Thomas
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c95db460d6
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Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
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2017-09-28 16:03:01 -05:00 |
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Jonathan Thomas
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f12ffe692b
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Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help!
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2017-08-20 17:37:39 -05:00 |
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Jonathan Thomas
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98ccfb5ee1
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Fixing cmake build scripts to support 64bit on Windows. Also refactoring some pointer handling to support 64bit on Windows (Linux and Mac have always supported it). Adding instructions for setting up a Windows 64 bit build environment using MSYS2.
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2016-08-12 19:15:19 -05:00 |
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Jonathan Thomas
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891766ed29
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Added new GetQImage method to get a Qt QImage object from an openshot:Frame object. Also refactored the video playback code to use this new method.
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2015-03-16 13:59:11 -05:00 |
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Jonathan Thomas
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e135eb5738
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Changed license to LGPLv3 for all libopenshot code.
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2014-07-11 16:52:14 -05:00 |
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Jonathan Thomas
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6e65c36690
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Refactored much of the Qt Player related code. Also, integrated the Qt Player code into Python bindings. This still needs some work, especially with using PyQt widgets instead of C++ Qt Widgets.
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2014-03-30 23:21:30 -05:00 |
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Jonathan Thomas
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5010f6252a
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Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility.
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2014-03-29 18:49:22 -05:00 |
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Duzy Chan
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c67c1ae8c8
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initial QtPlayer classes
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2014-01-25 03:38:38 +08:00 |
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