FeRD (Frank Dana)
22bf6edfba
Enhance Json data handling
...
- Parsing from string to Json::Value is now done by utility function
openshot::stringToJson() in Json.cpp, all SetJson() methods call it.
- Expand use of const member functions and args where appropriate.
- Use std::to_string() to format int/float values as strings.
- Correct mentions of nonexistent Json::JsonValue type in docstrings
2019-12-27 08:51:51 -05:00
FeRD (Frank Dana)
3ce85d0fff
openshot:: prefixing as needed for SWIG
...
It turns out SWIG is a lot pickier than GCC about namespaces, and
requires a lot more `openshot::` prefixing in our headers, if we
eliminate the `using namespace...` statements from them.
2019-08-05 02:17:22 -04:00
FeRD (Frank Dana)
f927cc0c3c
Color/Coordinate: std:: prefixes
2019-08-04 22:48:57 -04:00
FeRD (Frank Dana)
f170fdd009
Update copyright range to current year
2019-06-11 06:48:32 -04:00
FeRD (Frank Dana)
0327c2ab5c
Remove license block from documentation comment
2019-06-09 08:31:04 -04:00
Jonathan Thomas
2fcb35ddcc
Removing throw statements from header files (thanks Peter)
2017-10-26 18:44:35 -05:00
Jonathan Thomas
c95db460d6
Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
2017-09-28 16:03:01 -05:00
Jonathan Thomas
bfa050409c
Improved support for missing frames and invalid PTS (which result in gaps and duplicate frames). Also changed frame number to larger data type, and did some code clean-up and refactoring. Less crashes, and more video support!
2015-08-24 01:05:48 -05:00
Jonathan Thomas
b612f3339d
Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
...
Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
2015-06-01 00:20:14 -07:00
Jonathan Thomas
1d1a608a5c
Added GetColorHex() function to the openshot::Color class, which returns a Hex string of a color at any frame number. Added new "hash" and "changed" properties to the openshot::Clip Properties JSON method, to help a UI determine if something has changed in the property values. Lastly, added new unit tests for both classes.
2015-02-17 00:21:57 -06:00
Jonathan Thomas
e135eb5738
Changed license to LGPLv3 for all libopenshot code.
2014-07-11 16:52:14 -05:00
Jonathan Thomas
5010f6252a
Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility.
2014-03-29 18:49:22 -05:00
Jonathan Thomas
cd7743fb88
Improved Json methods to correct work with swig and inheritance.
2013-12-07 21:09:55 -06:00
Jonathan Thomas
d8da4cb807
Added Json() methods to many methods, for loading and saving properties.
2013-12-06 00:40:26 -06:00
Jonathan Thomas
58090ef5fc
Added license and copyright to all files. Improved many examples and documentation. Refactored the Coordinate() object, to move a few properties to methods.
2013-09-12 17:52:10 -05:00
Jonathan Thomas
234201743a
Improved more documenation, and switched to @ syntax for doxygen.
2013-09-09 23:32:16 -05:00
Jonathan Thomas
14a61f9c5c
Refactored a few methods, added new doxygen format, and improved the copyright, license, and comments & documentation for many classes and methods.
2013-09-08 23:09:54 -05:00
Jonathan Thomas
8606ec2a6e
Added wave_color attribute to the clip object, which now allows the audio wave form to animate it's color along a curve over time. Combined with the timeline background color curve, some cool combinations can be made!
2012-11-29 23:11:50 -06:00