Commit Graph

19 Commits

Author SHA1 Message Date
Jonathan Thomas
53e16efd63 Fixed a small audio buffer issue, and removed more debug code. 2012-07-04 04:01:59 -05:00
Jonathan Thomas
e8d9dba8ce Started adding clean up code, to reduce memory footprint 2012-07-03 16:58:07 -05:00
Jonathan Thomas
a662abcfd7 Fixed many bugs, including an audio crackle between packets, and fixed many multi-threading issues. 2012-07-03 02:42:47 -05:00
Jonathan Thomas
fde25cec5a Lots of experimental changes with the FFmpegReader, and caching of packets. 2012-07-02 00:51:10 -05:00
Jonathan Thomas
815204d235 1) Successfully got OpenMP working with the video processing method.
2) Added new "processing" flag, to help determine if a frame is being worked on in a thread
3) Added a new cache Display() method, for debugging reasons
2012-07-01 01:43:06 -05:00
Jonathan Thomas
c6c011a5b9 Make SDL method private, so Python bindings still work 2012-06-22 00:26:01 -05:00
Jonathan Thomas
b775fff325 Got ffmpeg and juce compiling and mostly everything working again. FFmpeg is the newest version, and so is JUCE. 2012-06-16 02:12:48 -05:00
Jonathan Thomas
57520f0ba3 Removed juce files to their own library 2012-06-15 17:46:13 -05:00
Jonathan Thomas
403c7e512e Fixed 2 bugs related to audio samples. Each frame can now determine it's own # of samples, due to some sample rates not being divisible evenly into some frame rates. Also, a bug was fixed that injected a bad sample into a frame's samples, when a frame received samples from multiple audio packets. 2012-02-26 16:40:53 -06:00
Jonathan Thomas
da289f93bf Fixed a bug where audio was not being resampled to the correct sample format. Also fixed a bug where the audio buffer was not being incremented correctly, and it was duplicating audio samples. There are still a few audio bugs, but it's mostly working now. 2011-12-18 02:29:34 -06:00
Jonathan Thomas
f00c4206be Added a method to get the average # of frames over the initial 5 seconds of video, and adjust an invalid framerate, which sometimes FFmpeg detects. Also, a Reader only initializes it's default values 1 time, and only checks frame rate 1 time, regardless of how many times your Open() and Close() the reader. 2011-12-15 16:11:48 -06:00
Jonathan Thomas
ade29c7d68 Fixed tons of issues related to video timebase being different than the video framerate. Also, added new properties for interlaced video, correctly detect pixel ratio, and fixed Display() to adjust for pixel ratio. Also added sample_rate to a frame, so it can playback audio at the correct rate. Refactored FFmpegReader to make most methods private, and only expose the important methods publicly. 2011-12-11 20:42:50 -06:00
Jonathan Thomas
26083f27b7 Fixed a rounding error on mapping audio samples to frames. Also adjusted the sample rate on the frame.Play() method to 48khz. 2011-10-26 14:34:14 -05:00
Jonathan Thomas
e4f95d8a99 Reworked the cache object to use a double sided queue, so I can iterate through it to find the smallest frame, and remove specific frames from the cache. Also, fixed some additional audio bugs, and I finally have the audio being correctly distributed between frame objects. 2011-10-26 00:34:48 -05:00
Jonathan Thomas
81941041e3 Added a DisplayWaveform method on a frame, to help debug audio issues. It uses ImageMagick to draw each channel and all samples in each channel. 2011-10-24 17:32:26 -05:00
Jonathan Thomas
43fd6c33d0 Some major refactoing of the FFmpegReader, to allow for audio and video packets that are out of order. 2011-10-24 08:22:21 -05:00
Jonathan Thomas
1faa168fb3 Began to refactor the FFmpegReader to correctly save the audio samples with the correct frame. 2011-10-14 09:47:05 -05:00
Jonathan Thomas
4646aea99f Fixed a bug with the SDL YUV420p color conversion. Locally scoped Image was going out of scope, before I could get the colors completly out of it. Race condition. 2011-10-11 23:20:26 -05:00
Jonathan Thomas
161e8923af Initial check-in of OpenShot Library 2011-10-11 08:44:27 -05:00