Jonathan Thomas
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d48ce2068e
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Refactored some audio thread code, and improved performance of timeline (by removing a 'omp ordered' statement that doesn't seem needed). Also added some performance improvements in Clip and FrameMapper classes (if the frame is the same as the source frame... just use the source frame)
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2016-01-18 15:20:55 -06:00 |
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Jonathan Thomas
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2f8c4161df
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Improved changing Reader() on the QtPlayer class, and made many thread safety improvements for the FrameMapper.GetFrame method. Also improved the destructors and Close() methods of FFmpegReader and FrameMapper. Some audio-related bug fixes also, related to audio playback.
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2015-12-24 16:44:45 -06:00 |
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Jonathan Thomas
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121cfd342d
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Fixed a crash when stopping the QtPlayer class (the cache thread was not being correctly ended, and the audio timeslice thread was not being ended). Also fixed a crash when closing the openshot-player executable.
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2015-12-04 01:10:40 -06:00 |
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Jonathan Thomas
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de1a30b6cb
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Tons of bug fixes to the Qt Player and video playback functionality
Improved AudioReaderSource to support pausing & fast forward
Video playback works very well now, across a large sampling of test videos
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2015-02-04 23:56:43 -06:00 |
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Jonathan Thomas
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e135eb5738
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Changed license to LGPLv3 for all libopenshot code.
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2014-07-11 16:52:14 -05:00 |
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Jonathan Thomas
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55c52306cc
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Testing out some experimental audiothread changes.
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2014-05-24 16:07:42 -05:00 |
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Jonathan Thomas
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6232a1bd41
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Refactored and fixed many include paths (not sure how they worked before). Also, refactored SWIG bindings into separate folders, and added Ruby as the 2nd officially supported language for libopenshot.
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2014-04-10 22:38:01 -05:00 |
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Jonathan Thomas
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6e65c36690
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Refactored much of the Qt Player related code. Also, integrated the Qt Player code into Python bindings. This still needs some work, especially with using PyQt widgets instead of C++ Qt Widgets.
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2014-03-30 23:21:30 -05:00 |
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Jonathan Thomas
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5010f6252a
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Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility.
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2014-03-29 18:49:22 -05:00 |
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Jonathan Thomas
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a77de842e4
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Added pausing, rewind, fast forward, and playing (and different speeds). Still a bit buggy and experimental with fast forward and rewinding (due to seek bugs in readers).
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2014-03-23 01:12:29 -05:00 |
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Jonathan Thomas
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2ba83486c9
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Made some dramatic improvements to the QtPlayer classes, especially audio / video sync. All of my test files now work correctly, with no audio or video issues! Also, now audio only files also work, and image only files.
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2014-03-21 01:25:17 -05:00 |
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Duzy Chan
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6464aa091d
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coordinate video playback with audio frame number
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2014-02-14 10:19:50 +08:00 |
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Duzy Chan
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606c3e1c6d
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combine audio and video playback
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2014-02-11 15:53:19 +08:00 |
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Jonathan Thomas
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1635ab06c2
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Fixed bug in initialization of AudioReaderSource, and a bug in the AudioPlaybackThread which was causing the thread to prematurely end.
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2014-02-10 17:16:33 -06:00 |
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Duzy Chan
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1caf0cfbe7
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comment out video playback code
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2014-02-02 02:20:30 +08:00 |
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Duzy Chan
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ea517194f8
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still working around AudioReaderSource integration
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2014-01-31 23:07:36 +08:00 |
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Duzy Chan
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8d2064ad05
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trying to integrate with AudioReaderSource
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2014-01-31 16:27:16 +08:00 |
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Jonathan Thomas
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118fe9113a
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Fixed RendererBase to correctly use writePixels, instead of iterating through PixelPackets. Fixed Audio Crash caused by not initializing a JUCE background audio thread. Added an OutOfBoundsFrame exception on the FFmpegReader, when the end-of-stream is detected.
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2014-01-28 02:41:15 -06:00 |
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Duzy Chan
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88aa9689b8
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working around audio/video playback
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2014-01-27 19:03:46 +08:00 |
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