Commit Graph

16 Commits

Author SHA1 Message Date
Jonathan Thomas
e135eb5738 Changed license to LGPLv3 for all libopenshot code. 2014-07-11 16:52:14 -05:00
Jonathan Thomas
5010f6252a Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility. 2014-03-29 18:49:22 -05:00
Jonathan Thomas
f25f342825 Completed timeline class Json methods, with all child properties... and refactored many unneeded properties away. 2014-01-05 22:37:11 -06:00
Jonathan Thomas
97a4f903c2 Added copyright and licensing to the rest of the source code in libopenshot, including the CMake build scripts, the SWIG configuration file, and even updated copyright in the README files. All files are now correctly attributed and protected now. 2013-09-12 23:41:49 -05:00
Jonathan Thomas
1466ac535b Changes made to the live greenscreen display at SCALE 11X. 2013-06-06 23:15:01 -05:00
Jonathan Thomas
aa09fdc69b Fixed many, many blackmagic bugs, and have a pretty good demo built. 2013-02-15 00:23:55 -06:00
Jonathan Thomas
c07b97d52a Experimenting with image sequence performance (using Tif images) 2013-02-13 02:46:55 -06:00
Jonathan Thomas
40e6f7da50 Fixed a HDMI color issue, where the numbers were too big (needed /255), which fixed all my alpha animation (i.e. fading) issues with HDMI. 2013-02-12 03:16:16 -06:00
Jonathan Thomas
efc1ad47fe Added an OpenShot logo to the bottom of the screen (layer 4) 2013-02-12 02:56:59 -06:00
Jonathan Thomas
ca09838b0f Optimized the compositing of simple layers (with no transformation), by not resizing it's canvas to match the timeline. Also, improved the Decklink reader to wait for the frame to become available (if it's in the future), and to jump ahead on the timeline if it gets behind. Blackmagic program can now composite 4 layers in real time. 2013-02-12 02:42:18 -06:00
Jonathan Thomas
cc32bbf38a Made decklinkOutput keep scheduling the last successfull frame, if the queue runs out. Also, made the timeline multi-threaded, and improved the DecklinkInput.cpp to keep frames in order, by returning the correct frame based on the number. 2013-02-12 01:28:48 -06:00
Jonathan Thomas
0b4cd27f6b Tweeked some greenscreen settings 2013-02-10 23:09:27 -06:00
Jonathan Thomas
4a4d9e2a34 Improved the timeline compositing performance, fixed some blackmagic bugs, and finally have an actual chromakey demo working! 2013-02-10 21:16:46 -06:00
Jonathan Thomas
2a743123ee Improved DecklinkReader to be multi-threaded, using the OpenShot cache object to keep things in order. Performance is very smooth on the blackmagic test executable now. 2013-02-10 15:46:41 -06:00
Jonathan Thomas
09a02c0adf Adding the initial version of the decklink writer, and a fully working (full circle) blackmagic example executabe, which processes real-time HD video and output's it via HDMI. 2013-02-10 02:19:40 -06:00
Jonathan Thomas
f04e821f0d Refactored blackmagic capture example into DecklinkCapture.cpp, and added it into libopenshot. Also, added a new, Main_Blackmagic.cpp example program, which invokes the DecklinkCapture.cpp class.
Also, built in a 20 frame buffer into the DecklinkCapture.cpp class, to discard old frames, to keep the memory from filling up.
2013-02-06 02:09:21 -06:00