Jonathan Thomas
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c95db460d6
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Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
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2017-09-28 16:03:01 -05:00 |
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Jonathan Thomas
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85ac4bf6d2
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Updating references to frame number / position to long int, there were still quite a few old "int" declarations, which limits the length of frame number. Also, updated precision of KeyFrames to use double (instead of float) for higher precision, which fixed lots of issues with very long videos (since our FrameMapper used a KeyFrame object to create a map to new frames)
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2017-01-24 18:39:17 -06:00 |
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Jonathan Thomas
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e135eb5738
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Changed license to LGPLv3 for all libopenshot code.
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2014-07-11 16:52:14 -05:00 |
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Jonathan Thomas
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5010f6252a
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Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility.
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2014-03-29 18:49:22 -05:00 |
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Jonathan Thomas
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a77de842e4
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Added pausing, rewind, fast forward, and playing (and different speeds). Still a bit buggy and experimental with fast forward and rewinding (due to seek bugs in readers).
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2014-03-23 01:12:29 -05:00 |
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Jonathan Thomas
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cdde046ca4
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Added PlayerBase, SDLPlayer, and QtPlayer. This forms the basis for the Player classes in libopenshot.
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2013-11-06 23:17:35 -06:00 |
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