FeRD (Frank Dana)
6aebb10cea
More explicit prefixing in Qt/ and Player classes
2019-09-21 00:14:32 -04:00
FeRD (Frank Dana)
f170fdd009
Update copyright range to current year
2019-06-11 06:48:32 -04:00
FeRD (Frank Dana)
0327c2ab5c
Remove license block from documentation comment
2019-06-09 08:31:04 -04:00
Jeff Shillitto
14fc9a85bb
Fix install paths for headers and effects
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Fix additional relative paths
2018-06-01 22:34:09 +10:00
Jonathan Thomas
c95db460d6
Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
2017-09-28 16:03:01 -05:00
Jonathan Thomas
f12ffe692b
Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help!
2017-08-20 17:37:39 -05:00
Jonathan Thomas
85ac4bf6d2
Updating references to frame number / position to long int, there were still quite a few old "int" declarations, which limits the length of frame number. Also, updated precision of KeyFrames to use double (instead of float) for higher precision, which fixed lots of issues with very long videos (since our FrameMapper used a KeyFrame object to create a map to new frames)
2017-01-24 18:39:17 -06:00
Jonathan Thomas
b612f3339d
Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
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Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
2015-06-01 00:20:14 -07:00
Jonathan Thomas
de1a30b6cb
Tons of bug fixes to the Qt Player and video playback functionality
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Improved AudioReaderSource to support pausing & fast forward
Video playback works very well now, across a large sampling of test videos
2015-02-04 23:56:43 -06:00
Jonathan Thomas
e135eb5738
Changed license to LGPLv3 for all libopenshot code.
2014-07-11 16:52:14 -05:00
Jonathan Thomas
6232a1bd41
Refactored and fixed many include paths (not sure how they worked before). Also, refactored SWIG bindings into separate folders, and added Ruby as the 2nd officially supported language for libopenshot.
2014-04-10 22:38:01 -05:00
Jonathan Thomas
e073ad89f5
Fixed many issues with the QtPlayer and related classes. Now the VideoRenderer can be passed through SWIG and connected to a PyQt application and handle display signals for each frame. Also, refactored some OpenMP settings into its own header.
2014-04-02 16:48:27 -05:00
Jonathan Thomas
6e65c36690
Refactored much of the Qt Player related code. Also, integrated the Qt Player code into Python bindings. This still needs some work, especially with using PyQt widgets instead of C++ Qt Widgets.
2014-03-30 23:21:30 -05:00