Commit Graph

16 Commits

Author SHA1 Message Date
FeRD (Frank Dana)
6aebb10cea More explicit prefixing in Qt/ and Player classes 2019-09-21 00:14:32 -04:00
Frank Dana
67934675eb Merge branch 'develop' into std-prefixes 2019-08-25 04:05:58 -04:00
SuslikV
16ca3aef32 Fix return type mismatch 2019-08-24 11:36:21 +02:00
FeRD (Frank Dana)
3ce85d0fff openshot:: prefixing as needed for SWIG
It turns out SWIG is a lot pickier than GCC about namespaces, and
requires a lot more `openshot::` prefixing in our headers, if we
eliminate the `using namespace...` statements from them.
2019-08-05 02:17:22 -04:00
FeRD (Frank Dana)
be9a32c65a *.h: Eliminate remaining 'using' statements 2019-08-04 23:18:04 -04:00
Jonathan Thomas
ffb5439a2e Merge pull request #224 from sparfenyuk/develop
Add virtual destructor for abstract classes
2019-06-21 15:47:08 -05:00
FeRD (Frank Dana)
f170fdd009 Update copyright range to current year 2019-06-11 06:48:32 -04:00
FeRD (Frank Dana)
0327c2ab5c Remove license block from documentation comment 2019-06-09 08:31:04 -04:00
Sergey Parfenyuk
49831a24b0 Add virtual destructor for abstract classes 2019-04-27 12:37:24 +02:00
Jeff Shillitto
14fc9a85bb Fix install paths for headers and effects
Fix additional relative paths
2018-06-01 22:34:09 +10:00
Jonathan Thomas
c95db460d6 Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves. 2017-09-28 16:03:01 -05:00
Jonathan Thomas
85ac4bf6d2 Updating references to frame number / position to long int, there were still quite a few old "int" declarations, which limits the length of frame number. Also, updated precision of KeyFrames to use double (instead of float) for higher precision, which fixed lots of issues with very long videos (since our FrameMapper used a KeyFrame object to create a map to new frames) 2017-01-24 18:39:17 -06:00
Jonathan Thomas
e135eb5738 Changed license to LGPLv3 for all libopenshot code. 2014-07-11 16:52:14 -05:00
Jonathan Thomas
5010f6252a Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility. 2014-03-29 18:49:22 -05:00
Jonathan Thomas
a77de842e4 Added pausing, rewind, fast forward, and playing (and different speeds). Still a bit buggy and experimental with fast forward and rewinding (due to seek bugs in readers). 2014-03-23 01:12:29 -05:00
Jonathan Thomas
cdde046ca4 Added PlayerBase, SDLPlayer, and QtPlayer. This forms the basis for the Player classes in libopenshot. 2013-11-06 23:17:35 -06:00