Jonathan Thomas
d1af1b5fef
Huge refactor, switched almost all methods to using pointers for Frames, and moved some key method calls outside the critical OMP sections. Also, refactored the sws scaler, to create a pool of 32 scalers, and give each thread it's own scaler. This refactor resulted in a 40%+ increase in speed on the FFmpegReader class.
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I also added a cmake build flag for the google perftools library, to assist on profiling performance issues.
2012-08-15 17:27:14 -05:00
Jonathan Thomas
25b3d70a9a
Refactored the cache class to only apply the max frames against "previous" frames, and allow unlimited number of future frames, to account for different types of files (some which have hundreds of tiny frames, which need large future cache).
2012-07-05 00:01:42 -05:00
Jonathan Thomas
53e16efd63
Fixed a small audio buffer issue, and removed more debug code.
2012-07-04 04:01:59 -05:00
Jonathan Thomas
a662abcfd7
Fixed many bugs, including an audio crackle between packets, and fixed many multi-threading issues.
2012-07-03 02:42:47 -05:00
Jonathan Thomas
815204d235
1) Successfully got OpenMP working with the video processing method.
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2) Added new "processing" flag, to help determine if a frame is being worked on in a thread
3) Added a new cache Display() method, for debugging reasons
2012-07-01 01:43:06 -05:00
Jonathan Thomas
e4f95d8a99
Reworked the cache object to use a double sided queue, so I can iterate through it to find the smallest frame, and remove specific frames from the cache. Also, fixed some additional audio bugs, and I finally have the audio being correctly distributed between frame objects.
2011-10-26 00:34:48 -05:00
Jonathan Thomas
43fd6c33d0
Some major refactoing of the FFmpegReader, to allow for audio and video packets that are out of order.
2011-10-24 08:22:21 -05:00
Jonathan Thomas
161e8923af
Initial check-in of OpenShot Library
2011-10-11 08:44:27 -05:00