Commit Graph

68 Commits

Author SHA1 Message Date
Jonathan Thomas
8f385c112a Improved Keyframe Performance (#197)
* Refactor of Coorindate and Keyframe optimized for performance (much faster than previously). Also refactored FrameMapper to not use a Keyframe, and to only process frame mapping when needed... speeding up Json loading of project files.

* Fixing FrameMapper linear calculation to match existing Keyframe calculation

* Fixing Keyframe to pass original unit tests, and correctly calculate the Keyframe repeat fractions and deltas.

* Small refactor of time mapped logic in Clip.cpp
2019-03-06 15:35:03 -06:00
Jonathan Thomas
7b6eb9c21b Integration of resvg SVG library (optional during build) (#185)
* Integration of libresvg SVG library (optional during build)

* Major refactor of max_width and max_height for preview optimization

* Fixed many bugs related to preview resizing, with regards to cached frames

* Updating gitlab CI to find RESVGDIR correctly for windows, and adding svgz support

* Updating cmake findresvg module to search for windows locations first, to prevent an issue on our windows builders and updating some CMake output.

* Removing folder path from resvg header, since it could be installed in different named folders. This is an attempt to fix Windows include issues.

* Making call to AV_FREE_FRAME conditional for non windows systems (because it crashes on Windows for seemingly no reason). Needs more investigation.
2019-01-19 02:18:52 -06:00
Jonathan Thomas
e879188a7d FFmpeg 3 & 4 support, Travis CI support, OpenMP schedule change (#160)
* FFmpeg4 support. Compile warnings fixes. Credit goes to many people, including ferdnyc, peterM, and other awesome folks!

* Adding environment checking to enable/disable omp taskwait after each video/audio frame is processed. This is experimental for some users with crashes.

* Moving `omp taskwait` to after the ProcessVideoPacket() method, since that is the only place it is useful.

* Fixing crashes on missing Clip source file, and changing FFmpeg scaling algorthm from SWS_BILINEAR to  SWS_LANCZOS (for higher quality scaling)

* Update FindFFmpeg.cmake module, and updating build script. Also enabling debug builds.

* Updating experimental travis build script

* Fixed unit test for newer version of FFmpeg (audio resampling)

* Experimental travis multiple jobs

* Adding OMP schedule hint (thanks PeterM), which prevents crashes in some circumstances.
2018-09-11 00:40:31 -05:00
Jonathan Thomas
bc5607910d Fixing audio pops due to resampling (this fixes a bunch of audio popping-related bugs). Now Frame objects track their own max_audio_sample_count, as we add audio data... so we have an accurate bounds on each frame. 2018-05-30 03:20:31 -05:00
Jonathan Thomas
566c8f5a82 Spelling and typo fixes. Thanks Gelma for the pull request 2018-01-06 02:22:05 -06:00
Jonathan Thomas
2fcb35ddcc Removing throw statements from header files (thanks Peter) 2017-10-26 18:44:35 -05:00
Jonathan Thomas
c95db460d6 Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves. 2017-09-28 16:03:01 -05:00
Jonathan Thomas
f12ffe692b Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help! 2017-08-20 17:37:39 -05:00
Jonathan Thomas
c30dbb90d8 Adding additional locks when adding/changing audio data. Reducing FrameMapper to a single frame at a time (increase seek speed and decrease crashes). Fixing crash on Time keyframes where it would sometimes calculate an invalid frame number. 2017-07-19 16:05:07 -05:00
Jonathan Thomas
4e3dd937e2 Fixing audio pops when stacking multiple clips with different offsets (pretty big issue for some people, just depending on your source framerates and position/start of clips). 2017-07-16 23:58:16 -05:00
Jonathan Thomas
a322411669 Removing nested OMP processing from FrameMapper. Adding lock inside time mapping (to prevent crashes when speeding up/slowing down clips). Adding omp critial lock to Frame GetAudioChannelsCount() and GetAudioSamplesCount() methods. 2017-06-22 15:26:40 -05:00
Jonathan Thomas
8f236200cc Fixing another small issue when changing profiles 2017-05-26 01:08:20 -05:00
Jonathan Thomas
a36e399b47 Fixing a bug when changing project Profiles... we were not correctly reinitializing the FrameMapper 2017-05-24 03:20:26 -05:00
Jonathan Thomas
ec65ca39b3 Fixing invalid cache after editing effect in a clip, and frame accuracy (converting timestamps into frame numbers). This makes frame by frame editing much better. 2017-03-10 00:51:08 -06:00
Jonathan Thomas
85ac4bf6d2 Updating references to frame number / position to long int, there were still quite a few old "int" declarations, which limits the length of frame number. Also, updated precision of KeyFrames to use double (instead of float) for higher precision, which fixed lots of issues with very long videos (since our FrameMapper used a KeyFrame object to create a map to new frames) 2017-01-24 18:39:17 -06:00
Nelson Ho
c9b74ec96d Added fixes for audio sample distribution to clean up missing or extra audio samples that were at frame boundaries 2017-01-06 20:48:47 -05:00
Jonathan Thomas
7f347eb1ca Added SetMaxSize for image optimizations in QImageReader and FFmpegReader, which lets the timeline pass down the max size to all clips and readers, so they can optionally optimize the size of images (especially useful for optimizing preview performance). Removed convoluted image scaling code in FFmpegReader, and replaced with simpler version. Also, fixed a few regressions from the new Caching code, primarily a crash when reaching the end of the last clip on the timeline. 2016-09-14 04:11:12 -05:00
Jonathan Thomas
e547296d83 Adding new CacheBase class. This is the first of many cache related commits, with the goal of building a disk based cache object, to be used by the timeline object if enabled. 2016-08-31 02:02:54 -05:00
Jonathan Thomas
9839899a60 Big memory leak fixes in FFmpegReader and FrameMapper, and fixed logic in Frame Mapper with regards to special framerate conversions (24, 25, and 30)... which were causing some inadvertent audio drift. 2016-07-27 13:18:55 -05:00
Jonathan Thomas
4808be25ff Added 4 new clip keyframes (channel mapping, channel filter, has_video, and has_audio). These are a bit different though, as they are evaluated as boolean (-1 = ignored, 0 = disabled, 1 = enabled). Also fixed some issues with video playback (where it gets stuck in fast forward), and fixed some race conditions when opening FFmpegReader. Also added more debug output. 2016-04-24 15:37:47 -05:00
Jonathan Thomas
179d091005 Moved AppendDebugMessage to ZmqLogger, and updated 100+ references to use this new function. Removed debug var from readers/writers, and moved it to ZmqLogger.Enable(true/false). This allows debug output from all classes and functions, without any duplicate code. Also added some additional debug output for video playback and audio readers. 2016-04-21 01:39:17 -05:00
Jonathan Thomas
9503483a5d Added a lock around adding missing frame images (in FFmpegReader), which might be causing crashes, and fixed a log issue inside the FrameMapper, which also might be affecting performance and/or causing crashes. 2016-04-11 17:43:56 -05:00
Jonathan Thomas
054175ddaa Fixed some audio popping issues related to audio buffer size and also resampling issues inside the FrameMapper class. Also made the Timeline more hardened, if a reader returns an error requesting a frame. 2016-01-30 17:12:41 -06:00
Jonathan Thomas
43fd4fccb1 Fixing an audio popping / video frame flashing issue with the Timeline calculating the incorrect frame from a Clip. Now the timeline correctly rounds the time diff, and determines the correct frame. 2016-01-30 02:10:40 -06:00
Jonathan Thomas
d48ce2068e Refactored some audio thread code, and improved performance of timeline (by removing a 'omp ordered' statement that doesn't seem needed). Also added some performance improvements in Clip and FrameMapper classes (if the frame is the same as the source frame... just use the source frame) 2016-01-18 15:20:55 -06:00