Logo
Explore Help
Sign In
openshot/libopenshot
0
0
Fork 0
You've already forked libopenshot
mirror of https://github.com/OpenShot/libopenshot.git synced 2026-03-02 08:53:52 -08:00
Code Issues Packages Projects Releases Wiki Activity
1,017 Commits 9 Branches 27 Tags
13e74b147abe530e0373c836bcadaa4cf58fad84
Commit Graph

4 Commits

Author SHA1 Message Date
Chris Kirmse
833fcb8e8e fix a number of memory leaks
- some were with libav functions
- same were due to non-virtual destructors
2019-05-08 15:02:33 -07:00
Jonathan Thomas
c95db460d6 Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves. 2017-09-28 16:03:01 -05:00
Jonathan Thomas
c53c9364f3 Added new CacheDisk class, which caches frames to the hard drive, dramatically speeding up preview speeds, at the expense of IO operations. New unittests for caching framework. Fixed a few bugs with Frame constructor, which was causing invalid # width & height. Integrated JSON into the cache framework, to quickly share the state of the cache (including ranges of cached frame numbers). Fixed a bug where some Timeline frames could have no audio samples. 2016-09-07 00:40:01 -05:00
Jonathan Thomas
e547296d83 Adding new CacheBase class. This is the first of many cache related commits, with the goal of building a disk based cache object, to be used by the timeline object if enabled. 2016-08-31 02:02:54 -05:00
Powered by Gitea Page: 68ms Template: 13ms
English
English
Licenses API