Jonathan Thomas
082efa23cc
Fixed more audio sample issues with time mapping
2012-10-21 17:51:37 -05:00
Jonathan Thomas
b74e97c7d2
FIxed some big audio bugs, and finally got the audio reversing correctly working. Now, audio waves are reversed when a time map is moving backwards. There are still some pops and crackles, but I'll fix those later.
2012-10-21 05:29:29 -05:00
Jonathan Thomas
266bd45bde
Added delta() to a coordinate, to track the change in unique value on the Y axis. This helps in time mapping, to track how many frames have been skipped.
2012-10-19 22:24:54 -05:00
Jonathan Thomas
3740ca0454
Added some new methods on the keyframe class, and added some unit tests for the keyframes.
2012-10-19 22:11:22 -05:00
Jonathan Thomas
f291700701
Updated keyframe system to only process them if they change, to improve performance.
2012-10-19 17:04:57 -05:00
Jonathan Thomas
9d97ecb6d2
Improved the Keyframe and Coordinate classes, to also track the direction and a fraction representing the number of times a frame is repeated. This will allow the time mapping to slow down audio and reverse the waveforms when necessary.
2012-10-19 16:53:18 -05:00
Jonathan Thomas
de40b97457
Added some experimental time mapping code, to resample slow or fast audio samples.
2012-10-19 01:49:48 -05:00
Jonathan Thomas
5e5ca2a55c
Fixed a big bug on frame rate mapping, due to incorrect # of samples being copied into the new frame. Also, implemented interalacing support, and full pulldown support (in the frame mapper).
2012-10-18 02:58:09 -05:00
Jonathan Thomas
129a2fccd7
Many experimental changes, including a new FrameMapper that is based on FileReaderBase, and lots of debug code.
2012-10-17 09:57:02 -05:00
Jonathan Thomas
a57b81a734
Added a new DummyReader, which can be given any framerate, samplerate, width, height, etc... and used in unit tests, such as the FrameMap unit tests.
2012-10-16 16:45:31 -05:00
Jonathan Thomas
b78fca6090
Refactor of FrameMapper, and added in audio sample remapping..
2012-10-15 17:45:20 -05:00
Jonathan Thomas
0bab75acc8
Started working on the FrameMapper, to correctly map audio samples to the target framerate.
2012-10-14 23:24:27 -05:00
Jonathan Thomas
48bef6b566
Removed some unneeded methods, due to the previous refactor involving shared_ptr objects. They no longer require some special overloads which "delete" the objects in the cache.
2012-10-14 21:09:22 -05:00
Jonathan Thomas
617088cebf
Yet another huge refactor, to use shared_ptr objects instead of actual pointers, due to the difficulties in managing the lifecycle of pointers between the timeline, clip, and readers. Seems to work great, and solves all sorts of bugs. =)
2012-10-14 03:43:52 -05:00
Jonathan Thomas
b647ff77c8
Fixed a regression with audio files and seeking, added a few new methods, and more accurately detect the End() of clips.
2012-10-14 02:36:05 -05:00
Jonathan Thomas
eace9f5efd
Fixed a regression with disabling seek on the FFmpegReader. It runs slower than seeking, but has no artifacts of seeking, and is frame accurate.
2012-10-12 20:50:28 -05:00
Jonathan Thomas
9347f2f88e
Fixed the seeking and cache code to work correctly. Also fixed a huge memory leak with the new AVPicture structs. Now the time mapping works both directions, and with no major memory leaks!
2012-10-12 16:41:23 -05:00
Jonathan Thomas
a601bcef2d
Another huge refactor and lots of big fixes! Time mapping now works... mostly. The jumpy / glitchy images have been solved by copying the AVFrame into an AVPicture, which does not get clobbered on the next decode.
...
Also, added a new frame number overaly (in the top, left part of the image), and a new AddColor() method, to change the size and color of the frame's image...
Padded the end of the FFmpegWriter / WriteTrailer() method, to avoid having a codec ignore the last many frames.
2012-10-12 00:54:53 -05:00
Jonathan Thomas
217c54a5ae
Major refactor to the cache object (again)! It now uses bytes to determine how many frames to keep.
2012-10-11 17:30:32 -05:00
Jonathan Thomas
cebf9728c8
Refactored seek method a bit in the FFmpegReader, to fix some bugs. Also, being changing the cache object again, on how it cleans up pointers. Some debug code is checked in also.
2012-10-10 17:27:46 -05:00
Jonathan Thomas
b7792b04d8
Added new method to adjust the min value of a valid frame number, added a new unlimited cache option, and fixed a bug which was preventing the timeline from calling GetFrame correctly. Now timelines, clips, and readers are working together nicely.
2012-10-10 15:21:33 -05:00
Jonathan Thomas
780a702f5d
Added a Rotate() method to a Frame object. Added new methods on a clip to translate frame numbers (FrameMapper and Time Curves). Now, the Timeline, Clip, and Readers are all working with animation curves. Pretty cool!
2012-10-10 02:36:53 -05:00
Jonathan Thomas
314b57d106
Improved Timeline sort code to use both Position() and Layer().
2012-10-10 01:58:13 -05:00
Jonathan Thomas
60e645da61
Added a FrameRate() method to the timeline, to get or set the fps. Also, added a unit test for that, and refactored some header files to be alphabetical.
2012-10-10 01:07:47 -05:00
Jonathan Thomas
9d31e9cf4f
Added some functionality to the timeline GetFrame() method, and build a way to update the list of opened clips, to manage which files are open and closed, etc...
2012-10-09 02:09:44 -05:00