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Adding some additional logging
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@@ -161,7 +161,6 @@ juce::AudioBuffer<float>* AudioReaderSource::reverse_buffer(juce::AudioBuffer<fl
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// Get the next block of audio samples
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void AudioReaderSource::getNextAudioBlock(const juce::AudioSourceChannelInfo& info)
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{
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std::cout << "R: getNext " << info.numSamples << std::endl;
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int buffer_samples = buffer->getNumSamples();
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int buffer_channels = buffer->getNumChannels();
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@@ -225,9 +224,7 @@ void AudioReaderSource::getNextAudioBlock(const juce::AudioSourceChannelInfo& in
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}
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// Prepare to play this audio source
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void AudioReaderSource::prepareToPlay(int, double) {
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std::cout << "R: prepare" << std::endl;
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}
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void AudioReaderSource::prepareToPlay(int, double) {}
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// Release all resources
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void AudioReaderSource::releaseResources() { }
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