Integrated sub-pixel positioning using the distort operator. Not quite working yet.

This commit is contained in:
Jonathan Thomas
2012-11-08 18:02:20 -06:00
parent 5b77abdf27
commit ed2469e724
3 changed files with 29 additions and 10 deletions

View File

@@ -31,8 +31,8 @@ int main()
Timeline t(640, 360, Framerate(24,1), 44100, 2);
// Add some clips
Clip c1(new FFmpegReader("/home/jonathan/Videos/sintel-1024-stereo.mp4"));
Clip c2(new ImageReader("/home/jonathan/Apps/videcho_site/media/logos/watermark.png"));
Clip c1(new FFmpegReader("/home/jonathan/Videos/sintel_trailer-720p.mp4"));
Clip c2(new ImageReader("/home/jonathan/apps/videcho_site/media/logos/watermark.png"));
c1.Position(1.0);
c2.Position(1.0);
c2.Layer(1);
@@ -40,8 +40,8 @@ int main()
c1.rotation.AddPoint(1, 1);
c1.rotation.AddPoint(300, 360);
c1.alpha.AddPoint(1, 0);
c1.alpha.AddPoint(300, 1);
//c1.alpha.AddPoint(1, 0);
//c1.alpha.AddPoint(300, 1);
c2.alpha.AddPoint(1, 1);
c2.alpha.AddPoint(30, 0);
@@ -55,7 +55,7 @@ int main()
c2.location_y.AddPoint(1, 0);
c2.location_y.AddPoint(300, 300);
c2.rotation.AddPoint(60, 0, LINEAR);
c2.rotation.AddPoint(60, 1, LINEAR);
c2.rotation.AddPoint(150, 360);