- Simplifying the FrameMapper Clip::AdjustFrameNumber method

- Removing transformed == true boolean (Qt should be smart enough to optimize for blank transforms)
- Fixing regression from TimelineBase import
This commit is contained in:
Jonathan Thomas
2020-10-20 13:03:10 -05:00
parent 18911bebb7
commit e5d5d82050
4 changed files with 26 additions and 59 deletions

View File

@@ -117,15 +117,6 @@ void FrameMapper::Init()
// Clear cache
final_cache.Clear();
// Get clip position from parent clip (if any)
float clipPosition = 0.0;
float clipStart = 0.0;
Clip *parent = (Clip *) ParentClip();
if (parent) {
clipPosition = parent->Position();
clipStart = parent->Start();
}
// Some framerates are handled special, and some use a generic Keyframe curve to
// map the framerates. These are the special framerates:
if ((fabs(original.ToFloat() - 24.0) < 1e-7 || fabs(original.ToFloat() - 25.0) < 1e-7 || fabs(original.ToFloat() - 30.0) < 1e-7) &&
@@ -267,12 +258,12 @@ void FrameMapper::Init()
// the original sample rate.
int64_t end_samples_frame = start_samples_frame;
int end_samples_position = start_samples_position;
int remaining_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number, clipPosition, clipStart), target, reader->info.sample_rate, reader->info.channels);
int remaining_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number), target, reader->info.sample_rate, reader->info.channels);
while (remaining_samples > 0)
{
// get original samples
int original_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(end_samples_frame, clipPosition, clipStart), original, reader->info.sample_rate, reader->info.channels) - end_samples_position;
int original_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(end_samples_frame), original, reader->info.sample_rate, reader->info.channels) - end_samples_position;
// Enough samples
if (original_samples >= remaining_samples)
@@ -292,12 +283,12 @@ void FrameMapper::Init()
// Create the sample mapping struct
SampleRange Samples = {start_samples_frame, start_samples_position, end_samples_frame, end_samples_position, Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number, clipPosition, clipStart), target, reader->info.sample_rate, reader->info.channels)};
SampleRange Samples = {start_samples_frame, start_samples_position, end_samples_frame, end_samples_position, Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number), target, reader->info.sample_rate, reader->info.channels)};
// Reset the audio variables
start_samples_frame = end_samples_frame;
start_samples_position = end_samples_position + 1;
if (start_samples_position >= Frame::GetSamplesPerFrame(AdjustFrameNumber(start_samples_frame, clipPosition, clipStart), original, reader->info.sample_rate, reader->info.channels))
if (start_samples_position >= Frame::GetSamplesPerFrame(AdjustFrameNumber(start_samples_frame), original, reader->info.sample_rate, reader->info.channels))
{
start_samples_frame += 1; // increment the frame (since we need to wrap onto the next one)
start_samples_position = 0; // reset to 0, since we wrapped
@@ -363,17 +354,8 @@ std::shared_ptr<Frame> FrameMapper::GetOrCreateFrame(int64_t number)
{
std::shared_ptr<Frame> new_frame;
// Get clip position from parent clip (if any)
float clipPosition = 0.0;
float clipStart = 0.0;
Clip *parent = (Clip *) ParentClip();
if (parent) {
clipPosition = parent->Position();
clipStart = parent->Start();
}
// Init some basic properties about this frame (keep sample rate and # channels the same as the original reader for now)
int samples_in_frame = Frame::GetSamplesPerFrame(AdjustFrameNumber(number, clipPosition, clipStart), target, reader->info.sample_rate, reader->info.channels);
int samples_in_frame = Frame::GetSamplesPerFrame(AdjustFrameNumber(number), target, reader->info.sample_rate, reader->info.channels);
try {
// Debug output
@@ -423,15 +405,6 @@ std::shared_ptr<Frame> FrameMapper::GetFrame(int64_t requested_frame)
final_frame = final_cache.GetFrame(requested_frame);
if (final_frame) return final_frame;
// Get clip position from parent clip (if any)
float clipPosition = 0.0;
float clipStart = 0.0;
Clip *parent = (Clip *) ParentClip();
if (parent) {
clipPosition = parent->Position();
clipStart = parent->Start();
}
// Minimum number of frames to process (for performance reasons)
// Dialing this down to 1 for now, as it seems to improve performance, and reduce export crashes
int minimum_frames = 1;
@@ -455,7 +428,7 @@ std::shared_ptr<Frame> FrameMapper::GetFrame(int64_t requested_frame)
// Get # of channels in the actual frame
int channels_in_frame = mapped_frame->GetAudioChannelsCount();
int samples_in_frame = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number, clipPosition, clipStart), target, mapped_frame->SampleRate(), channels_in_frame);
int samples_in_frame = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number), target, mapped_frame->SampleRate(), channels_in_frame);
// Determine if mapped frame is identical to source frame
// including audio sample distribution according to mapped.Samples,
@@ -778,15 +751,6 @@ void FrameMapper::ResampleMappedAudio(std::shared_ptr<Frame> frame, int64_t orig
// Recalculate mappings
Init();
// Get clip position from parent clip (if any)
float clipPosition = 0.0;
float clipStart = 0.0;
Clip *parent = (Clip *) ParentClip();
if (parent) {
clipPosition = parent->Position();
clipStart = parent->Start();
}
// Init audio buffers / variables
int total_frame_samples = 0;
int channels_in_frame = frame->GetAudioChannelsCount();
@@ -848,7 +812,7 @@ void FrameMapper::ResampleMappedAudio(std::shared_ptr<Frame> frame, int64_t orig
}
// Update total samples & input frame size (due to bigger or smaller data types)
total_frame_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame->number, clipPosition, clipStart), target, info.sample_rate, info.channels);
total_frame_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame->number), target, info.sample_rate, info.channels);
ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::ResampleMappedAudio (adjust # of samples)", "total_frame_samples", total_frame_samples, "info.sample_rate", info.sample_rate, "sample_rate_in_frame", sample_rate_in_frame, "info.channels", info.channels, "channels_in_frame", channels_in_frame, "original_frame_number", original_frame_number);
@@ -959,13 +923,23 @@ void FrameMapper::ResampleMappedAudio(std::shared_ptr<Frame> frame, int64_t orig
}
// Adjust frame number for Clip position and start (which can result in a different number)
int64_t FrameMapper::AdjustFrameNumber(int64_t clip_frame_number, float position, float start) {
int64_t FrameMapper::AdjustFrameNumber(int64_t clip_frame_number) {
// Get clip position from parent clip (if any)
float position = 0.0;
float start = 0.0;
Clip *parent = (Clip *) ParentClip();
if (parent) {
position = parent->Position();
start = parent->Start();
}
// Adjust start frame and position based on parent clip. This prevents ensures the same
// frame # is used by mapped readers and clips, when calculating samples per frame. Thus,
// this prevents gaps and mismatches in # of samples.
int64_t clip_start_frame = (start * info.fps.ToDouble()) + 1;
int64_t clip_start_position = round(position * info.fps.ToDouble()) + 1;
int64_t frame_number = clip_frame_number + clip_start_position - clip_start_frame;
///std::cout << "Conv Position " << round(position * info.fps.ToDouble()) << " position: " << position << " info::fps: " << info.fps.ToDouble() << std::endl;
return frame_number;
}