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synced 2026-03-02 08:53:52 -08:00
Fixed a really huge audio issue, related to audio timestamps, gaps, and also mono vs stereo issues. This is the best audio support I've accomplished thus far. =)
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20
src/Main.cpp
20
src/Main.cpp
@@ -60,11 +60,12 @@ int main()
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// Add some clips
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//Clip c1(new FFmpegReader("/home/jonathan/Apps/videcho_site/media/user_files/videos/bd0bf442-3221-11e2-8bf6-001fd00ee3aa.webm"));
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Clip c1(new FFmpegReader("/home/jonathan/Videos/Movie Music/02 - Shattered [Turn The Car Around] (Album Version).mp3"));
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//Clip c1(new FFmpegReader("/home/jonathan/sintel.webm"));
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//Clip c1(new FFmpegReader("/home/jonathan/Videos/Movie Music/02 - Shattered [Turn The Car Around] (Album Version).mp3"));
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FFmpegReader r1("/home/jonathan/Desktop/sintel.webm");
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Clip c1(new FFmpegReader("/home/jonathan/Videos/big-buck-bunny_trailer.webm"));
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Clip c2(new ImageReader("/home/jonathan/Desktop/Logo.png"));
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Clip c3(new FFmpegReader("/home/jonathan/Videos/Movie Music/01 Whip It.mp3"));
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//Clip c3(new FFmpegReader("/home/jonathan/Desktop/IncognitoCory_-_April_Song.mp3"));
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Clip c3(new FFmpegReader("/home/jonathan/Desktop/sintel.webm"));
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//Clip c3(new FFmpegReader("/home/jonathan/Videos/Movie Music/01 Whip It.mp3"));
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c1.Position(0.0);
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c1.gravity = GRAVITY_CENTER;
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c1.scale = SCALE_FIT;
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@@ -183,15 +184,16 @@ int main()
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//t.AddClip(&c2);
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//t.AddClip(&c3);
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r1.Open();
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// Create a writer
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FFmpegWriter w("/home/jonathan/output.webm");
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w.DisplayInfo();
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r1.DisplayInfo();
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// Set options
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//w.SetAudioOptions(true, "libmp3lame", 44100, 2, 128000, false);
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w.SetAudioOptions(true, "libvorbis", 44100, 2, 128000);
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w.SetVideoOptions(true, "libvpx", Fraction(24, 1), 624, 348, Fraction(1,1), false, false, 2000000);
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w.SetVideoOptions(true, "libvpx", Fraction(24,1), 624, 348, Fraction(1,1), false, false, 2000000);
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// Prepare Streams
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w.PrepareStreams();
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@@ -202,12 +204,12 @@ int main()
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// Output stream info
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w.OutputStreamInfo();
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for (int frame = 1; frame <= 300; frame++)
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for (int frame = 200; frame <= 400; frame++)
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{
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tr1::shared_ptr<Frame> f = t.GetFrame(frame);
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tr1::shared_ptr<Frame> f = r1.GetFrame(frame);
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if (f)
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{
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//if (frame >= 20)
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//if (frame >= 13)
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// f->DisplayWaveform();
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// Write frame
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