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Added PlayerBase, SDLPlayer, and QtPlayer. This forms the basis for the Player classes in libopenshot.
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@@ -41,6 +41,15 @@ using namespace tr1;
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int main(int argc, char* argv[])
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{
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FFmpegReader r2("/home/jonathan/Videos/sintel_trailer-720p.mp4");
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r2.Open();
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SDLPlayer p;
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p.Reader(&r2);
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p.Play();
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return 0;
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// Image of interlaced frame
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// ImageReader ir("/home/jonathan/apps/libopenshot/src/examples/interlaced.png");
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// ir.Open();
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