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Added new debug methods, and refactored the ReaderBase and WriterBase to better utilize the base class constructor. Also fixed some FFMpegReader issues related to seeking and determining when frames are actually ready.
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@@ -33,10 +33,6 @@ using namespace openshot;
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FrameMapper::FrameMapper(ReaderBase *reader, Fraction target, PulldownType pulldown) :
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reader(reader), target(target), pulldown(pulldown), final_cache(820 * 1024)
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{
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// Init FileInfo struct (clear all values)
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InitFileInfo();
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// Set the original frame rate from the reader
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original = Fraction(reader->info.fps.num, reader->info.fps.den);
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