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Changed / Refactored many enums and structs, to better standardize the naming of everything. Improved some more descriptions and briefs.
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@@ -79,7 +79,7 @@ void Keyframe::AddPoint(float x, float y)
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}
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// Add a new point on the key-frame, with a specific interpolation type
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void Keyframe::AddPoint(float x, float y, Interpolation_Type interpolate)
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void Keyframe::AddPoint(float x, float y, InterpolationType interpolate)
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{
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// Create a point
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Point new_point(x, y, interpolate);
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