Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.

This commit is contained in:
Jonathan Thomas
2017-09-28 16:03:01 -05:00
parent db740765a1
commit c95db460d6
82 changed files with 479 additions and 471 deletions

View File

@@ -50,7 +50,7 @@ int main(int argc, char* argv[]) {
cout << "** Attempt " << attempt << " **" << endl;
// Read every frame in reader as fast as possible
for (int frame_number = 1; frame_number < r.info.video_length; frame_number++) {
for (int64_t frame_number = 1; frame_number < r.info.video_length; frame_number++) {
// Get frame object
std::shared_ptr<Frame> f = r.GetFrame(frame_number);