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Made a few fixes to the frame mapper
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11
src/Main.cpp
11
src/Main.cpp
@@ -16,6 +16,17 @@ void FrameReady(int number)
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int main()
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{
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// Create a reader
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DummyReader r1(Framerate(24,1), 720, 480, 22000, 2, 5.0);
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// Map frames
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FrameMapper mapping(&r1, Framerate(60, 1), PULLDOWN_CLASSIC);
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mapping.PrintMapping();
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return 0;
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// Create timeline
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Timeline t(640, 360, Framerate(24,1));
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