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Refactor of FrameMapper, and added in audio sample remapping..
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@@ -16,6 +16,15 @@ void FrameReady(int number)
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int main()
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{
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openshot::FFmpegReader r1("/home/jonathan/Videos/sintel_trailer-720p.mp4");
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r1.Open();
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FrameMapper map(&r1, Framerate(24,1), PULLDOWN_NONE);
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map.PrintMapping();
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return 0;
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// Create timeline
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Timeline t(640, 360, Framerate(24,1));
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