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Got ffmpeg and juce compiling and mostly everything working again. FFmpeg is the newest version, and so is JUCE.
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@@ -32,7 +32,7 @@ int main()
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for (int frame = 1; frame < 3000; frame++)
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{
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Frame f = r.GetFrame(frame);
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f.Play();
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//f.Play();
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f.Display();
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f.DisplayWaveform(false);
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}
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