Refactored to allocate less memory when not resampling audio during encoding

This commit is contained in:
Jonathan Thomas
2012-08-21 21:51:00 -05:00
parent 927f320702
commit b4873d566f
2 changed files with 14 additions and 8 deletions

View File

@@ -21,10 +21,10 @@ int main()
// openshot::FFmpegReader r("/home/jonathan/Videos/big-buck-bunny_trailer.webm");
// openshot::FFmpegReader r("/home/jonathan/Videos/sintel-1024-stereo.mp4");
openshot::FFmpegReader r("/home/jonathan/Videos/OpenShot_Now_In_3d.mp4");
// openshot::FFmpegReader r("/home/jonathan/Videos/OpenShot_Now_In_3d.mp4");
// openshot::FFmpegReader r("/home/jonathan/Videos/sintel_trailer-720p.mp4");
// openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/piano.wav");
// openshot::FFmpegReader r("/home/jonathan/Music/Army of Lovers/Crucified/Army of Lovers - Crucified [Single Version].mp3");
openshot::FFmpegReader r("/home/jonathan/Music/Army of Lovers/Crucified/Army of Lovers - Crucified [Single Version].mp3");
// openshot::FFmpegReader r("/home/jonathan/Documents/OpenShot Art/test.jpeg");
// openshot::FFmpegReader r("/home/jonathan/Videos/60fps.mp4");
// openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/asdf.wdf");