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Added a new ImageReader class, which uses ImageMagick++ to read image files, and produce openshot::Frame objects.
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@@ -14,6 +14,11 @@ void FrameReady(int number)
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int main()
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{
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openshot::ImageReader i("/home/jonathan/Documents/OpenShot Art/icon.png");
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openshot::Frame* f = i.GetFrame(1);
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i.DisplayInfo();
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f->Display();
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i.Close();
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// openshot::FFmpegReader r("../../src/examples/test.mp4");
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// openshot::FFmpegReader r("../../src/examples/test1.mp4");
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