Merge branch 'develop' into audio-devices

# Conflicts:
#	src/AudioBufferSource.cpp
#	src/AudioReaderSource.cpp
#	src/AudioReaderSource.h
#	src/Clip.cpp
#	src/Frame.cpp
#	src/Qt/AudioPlaybackThread.h
#	src/audio_effects/Compressor.h
#	src/audio_effects/Delay.h
#	src/audio_effects/Echo.h
#	src/audio_effects/Expander.h
This commit is contained in:
Jonathan Thomas
2021-12-02 22:05:19 -06:00
273 changed files with 5147 additions and 11506 deletions

View File

@@ -6,30 +6,14 @@
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#include "AudioReaderSource.h"
#include "Exceptions.h"
#include "Frame.h"
#include "ZmqLogger.h"
using namespace std;
using namespace openshot;
@@ -49,7 +33,6 @@ AudioReaderSource::AudioReaderSource(ReaderBase *audio_reader, int64_t starting_
// Destructor
AudioReaderSource::~AudioReaderSource()
{
// Clear and delete the buffer
delete buffer;
buffer = NULL;
}