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Implemented the Close() method, so it closes all clips' readers on the timeline
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@@ -34,9 +34,12 @@ int main()
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t.AddClip(&c3);
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// Request frames
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for (int x=0; x<330; x++)
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for (int x=0; x<133; x++)
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t.GetFrame(x);
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// Close timeline
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t.Close();
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cout << "Successfully Finished Timeline DEMO" << endl;
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return 0;
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