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Added a new ImageWriter class, which specializes in creating images (powered by ImageMagick). This can quickly and easily create animated GIFs with nice color pallets, and a hundred other misc image formats.
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src/ImageWriter.cpp
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257
src/ImageWriter.cpp
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/**
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* @file
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* @brief Source file for ImageWriter class
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* @author Jonathan Thomas <jonathan@openshot.org>, Fabrice Bellard
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2013 OpenShot Studios, LLC, Fabrice Bellard
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* (http://www.openshotstudios.com). This file is part of
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* OpenShot Library (http://www.openshot.org), an open-source project
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* dedicated to delivering high quality video editing and animation solutions
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* to the world.
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*
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* This file is originally based on the Libavformat API example, and then modified
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* by the libopenshot project.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/ImageWriter.h"
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using namespace openshot;
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ImageWriter::ImageWriter(string path) throw (InvalidFile, InvalidFormat, InvalidCodec, InvalidOptions, OutOfMemory) :
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path(path), cache_size(8), is_writing(false), write_video_count(0), image_quality(75), number_of_loops(1),
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combine_frames(true), is_open(false)
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{
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// Disable audio & video (so they can be independently enabled)
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info.has_audio = false;
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info.has_video = true;
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}
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// Set video export options
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void ImageWriter::SetVideoOptions(string format, Fraction fps, int width, int height,
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int quality, int loops, bool combine)
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{
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// Set frames per second (if provided)
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info.fps.num = fps.num;
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info.fps.den = fps.den;
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// Set image magic properties
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image_quality = quality;
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number_of_loops = loops;
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combine_frames = combine;
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info.vcodec = format;
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// Set the timebase (inverse of fps)
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info.video_timebase.num = info.fps.den;
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info.video_timebase.den = info.fps.num;
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if (width >= 1)
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info.width = width;
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if (height >= 1)
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info.height = height;
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info.video_bit_rate = quality;
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// Calculate the DAR (display aspect ratio)
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Fraction size(info.width * info.pixel_ratio.num, info.height * info.pixel_ratio.den);
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// Reduce size fraction
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size.Reduce();
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// Set the ratio based on the reduced fraction
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info.display_ratio.num = size.num;
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info.display_ratio.den = size.den;
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#pragma omp critical (debug_output)
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AppendDebugMethod("ImageWriter::SetVideoOptions (" + format + ")", "width", width, "height", height, "size.num", size.num, "size.den", size.den, "fps.num", fps.num, "fps.den", fps.den);
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}
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// Open the writer
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void ImageWriter::Open() throw(InvalidFile, InvalidCodec)
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{
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is_open = true;
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}
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// Add a frame to the queue waiting to be encoded.
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void ImageWriter::WriteFrame(tr1::shared_ptr<Frame> frame) throw(WriterClosed)
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{
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// Check for open reader (or throw exception)
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if (!is_open)
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throw WriterClosed("The FFmpegWriter is closed. Call Open() before calling this method.", path);
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// Add frame pointer to "queue", waiting to be processed the next
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// time the WriteFrames() method is called.
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spooled_video_frames.push_back(frame);
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#pragma omp critical (debug_output)
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AppendDebugMethod("ImageWriter::WriteFrame", "frame->number", frame->number, "spooled_video_frames.size()", spooled_video_frames.size(), "cache_size", cache_size, "is_writing", is_writing, "", -1, "", -1);
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// Write the frames once it reaches the correct cache size
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if (spooled_video_frames.size() == cache_size)
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{
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// Is writer currently writing?
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if (!is_writing)
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// Write frames to video file
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write_queued_frames();
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else
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{
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// YES, WRITING... so wait until it finishes, before writing again
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while (is_writing)
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Sleep(1); // sleep for 250 milliseconds
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// Write frames to video file
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write_queued_frames();
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}
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}
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// Keep track of the last frame added
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last_frame = frame;
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}
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// Write all frames in the queue to the video file.
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void ImageWriter::write_queued_frames()
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{
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#pragma omp critical (debug_output)
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AppendDebugMethod("ImageWriter::write_queued_frames", "spooled_video_frames.size()", spooled_video_frames.size(), "", -1, "", -1, "", -1, "", -1, "", -1);
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// Flip writing flag
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is_writing = true;
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// Transfer spool to queue
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queued_video_frames = spooled_video_frames;
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// Empty spool
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spooled_video_frames.clear();
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// Set the number of threads in OpenMP
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omp_set_num_threads(OPEN_MP_NUM_PROCESSORS);
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// Allow nested OpenMP sections
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omp_set_nested(true);
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#pragma omp parallel
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{
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#pragma omp single
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{
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// Loop through each queued image frame
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while (!queued_video_frames.empty())
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{
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// Get front frame (from the queue)
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tr1::shared_ptr<Frame> frame = queued_video_frames.front();
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// Add to processed queue
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processed_frames.push_back(frame);
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// Copy and resize image
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tr1::shared_ptr<Magick::Image> frame_image = frame->GetImage();
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frame_image->magick( info.vcodec );
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frame_image->backgroundColor(Magick::Color("none"));
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frame_image->matte(true);
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frame_image->quality(image_quality);
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frame_image->animationDelay(info.video_timebase.ToFloat() * 100);
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frame_image->animationIterations(number_of_loops);
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// Calculate correct DAR (display aspect ratio)
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int new_width = info.width;
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int new_height = info.height * frame->GetPixelRatio().Reciprocal().ToDouble();
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// Resize image
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Magick::Geometry new_size(new_width, new_height);
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new_size.aspect(true);
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frame_image->resize(new_size);
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// Put resized frame in vector (waiting to be written)
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frames.push_back(*frame_image.get());
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// Remove front item
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queued_video_frames.pop_front();
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} // end while
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} // end omp single
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#pragma omp single
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{
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// Loop back through the frames (in order), and write them to the video file
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while (!processed_frames.empty())
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{
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// Get front frame (from the queue)
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tr1::shared_ptr<Frame> frame = processed_frames.front();
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// Add to deallocate queue (so we can remove the AVFrames when we are done)
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deallocate_frames.push_back(frame);
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// Write frame to video file
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// write_video_packet(frame, frame_final);
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// Remove front item
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processed_frames.pop_front();
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}
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// Loop through, and deallocate AVFrames
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while (!deallocate_frames.empty())
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{
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// Get front frame (from the queue)
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tr1::shared_ptr<Frame> frame = deallocate_frames.front();
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// Remove front item
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deallocate_frames.pop_front();
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}
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// Done writing
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is_writing = false;
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} // end omp single
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} // end omp parallel
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}
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// Write a block of frames from a reader
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void ImageWriter::WriteFrame(ReaderBase* reader, int start, int length) throw(WriterClosed)
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{
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#pragma omp critical (debug_output)
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AppendDebugMethod("ImageWriter::WriteFrame (from Reader)", "start", start, "length", length, "", -1, "", -1, "", -1, "", -1);
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// Loop through each frame (and encoded it)
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for (int number = start; number <= length; number++)
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{
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// Get the frame
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tr1::shared_ptr<Frame> f = reader->GetFrame(number);
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// Encode frame
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WriteFrame(f);
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}
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}
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// Close the writer and encode/output final image to the disk.
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void ImageWriter::Close()
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{
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// Write frame's image to file
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Magick::writeImages(frames.begin(), frames.end(), path, combine_frames);
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// Clear frames vector
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frames.clear();
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// Reset frame counters
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write_video_count = 0;
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// Close writer
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is_open = false;
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#pragma omp critical (debug_output)
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AppendDebugMethod("ImageWriter::Close", "", -1, "", -1, "", -1, "", -1, "", -1, "", -1);
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}
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