Improvements to the ClearAllCache() function, allowing both shallow and deep clearing. Lots of bug fixes in VideoCacheThread, to correctly pre-roll and cache the correct frames, and a new method of disabling/enabling the cache thread.

This commit is contained in:
Jonathan Thomas
2022-09-15 18:33:06 -05:00
parent 8a3e2eb2d0
commit 8c7b463e38
4 changed files with 79 additions and 26 deletions

View File

@@ -16,6 +16,8 @@
#include "Exceptions.h"
#include "Frame.h"
#include "OpenMPUtilities.h"
#include "Settings.h"
#include "Timeline.h"
#include <algorithm>
#include <thread> // for std::this_thread::sleep_for
@@ -27,7 +29,7 @@ namespace openshot
VideoCacheThread::VideoCacheThread()
: Thread("video-cache"), speed(0), last_speed(1), is_playing(false),
reader(NULL), current_display_frame(1), cached_frame_count(0),
min_frames_ahead(4), max_frames_ahead(8)
min_frames_ahead(4), max_frames_ahead(8), should_pause_cache(false)
{
}
@@ -45,8 +47,33 @@ namespace openshot
// Seek the reader to a particular frame number and optionally start the pre-roll
void VideoCacheThread::Seek(int64_t new_position, bool start_preroll)
{
// Determine previous frame number (depending on speed)
int64_t previous_frame = new_position;
if (last_speed < 0) {
// backwards
previous_frame++;
} else if (last_speed > 0) {
// forward
previous_frame--;
}
if (previous_frame <= 0) {
// min frame is 1
previous_frame = 1;
}
// Clear cache if previous frame outside the cached range, which means we are
// requesting a non-contiguous frame compared to our current cache range
if (!reader->GetCache()->Contains(previous_frame)) {
Timeline *t = (Timeline *) reader;
t->ClearAllCache();
}
// Reset pre-roll when requested frame is not currently cached
if (start_preroll && reader && reader->GetCache() && !reader->GetCache()->Contains(new_position)) {
cached_frame_count = 0;
if (speed == 0) {
should_pause_cache = false;
}
}
Seek(new_position);
}
@@ -71,22 +98,38 @@ namespace openshot
// Start the thread
void VideoCacheThread::run()
{
// Get settings
Settings *s = Settings::Instance();
// Types for storing time durations in whole and fractional microseconds
using micro_sec = std::chrono::microseconds;
using double_micro_sec = std::chrono::duration<double, micro_sec::period>;
bool should_pause_cache = false;
while (!threadShouldExit() && is_playing) {
// init local vars
min_frames_ahead = s->VIDEO_CACHE_MIN_PREROLL_FRAMES;
max_frames_ahead = s->VIDEO_CACHE_MAX_PREROLL_FRAMES;
// Calculate on-screen time for a single frame
const auto frame_duration = double_micro_sec(1000000.0 / reader->info.fps.ToDouble());
int current_speed = speed;
// Check for empty cache (and re-trigger preroll)
// This can happen when the user manually empties the timeline cache
if (reader->GetCache()->Count() == 0) {
should_pause_cache = false;
cached_frame_count = 0;
}
// Calculate increment (based on speed)
// Calculate increment (based on current_speed)
// Support caching in both directions
int16_t increment = speed;
if (current_speed == 0 && should_pause_cache) {
int16_t increment = current_speed;
if (current_speed == 0 && should_pause_cache || !s->ENABLE_PLAYBACK_CACHING) {
// Sleep during pause (after caching additional frames when paused)
std::this_thread::sleep_for(frame_duration / 4);
// OR sleep when playback caching is disabled
current_display_frame = requested_display_frame;
std::this_thread::sleep_for(frame_duration / 2);
continue;
} else if (current_speed == 0) {
@@ -106,14 +149,14 @@ namespace openshot
if (reader->GetCache() && reader->GetCache()->GetMaxBytes() > 0) {
// When paused, use 1/2 the cache size (so our cache will be 50% before the play-head, and 50% after it)
max_frames_ahead = (reader->GetCache()->GetMaxBytes() / bytes_per_frame) / 2;
if (max_frames_ahead > 300) {
if (max_frames_ahead > s->VIDEO_CACHE_MAX_FRAMES) {
// Ignore values that are too large, and default to a safer value
max_frames_ahead = 300;
max_frames_ahead = s->VIDEO_CACHE_MAX_FRAMES;
}
}
// Overwrite the increment to our cache position
// to fully cache frames while paused (support forward and rewind)
// to fully cache frames while paused (support forward and rewind caching)
if (last_speed > 0) {
increment = 1;
} else {
@@ -121,8 +164,7 @@ namespace openshot
}
} else {
// Default max frames ahead (normal playback)
max_frames_ahead = 8;
// normal playback
should_pause_cache = false;
}
@@ -134,19 +176,23 @@ namespace openshot
int64_t ending_frame = starting_frame + max_frames_ahead;
// Adjust ending frame for cache loop
if (speed < 0) {
if (last_speed < 0) {
// Reverse loop (if we are going backwards)
ending_frame = starting_frame - max_frames_ahead;
}
if (ending_frame < 0) {
if (starting_frame < 1) {
// Don't allow negative frame number caching
ending_frame = 0;
starting_frame = 1;
}
if (ending_frame < 1) {
// Don't allow negative frame number caching
ending_frame = 1;
}
// Loop through range of frames (and cache them)
int64_t uncached_frame_count = 0;
int64_t already_cached_frame_count = 0;
for (int64_t cache_frame = starting_frame; cache_frame != ending_frame; cache_frame += increment) {
for (int64_t cache_frame = starting_frame; cache_frame != (ending_frame + increment); cache_frame += increment) {
cached_frame_count++;
if (reader && reader->GetCache() && !reader->GetCache()->Contains(cache_frame)) {
try
@@ -165,8 +211,10 @@ namespace openshot
if (requested_display_frame != current_display_frame) {
// cache will restart at a new position
if (speed >= 0 && (requested_display_frame < starting_frame || requested_display_frame > ending_frame)) {
should_pause_cache = false;
break;
} else if (speed < 0 && (requested_display_frame > starting_frame || requested_display_frame < ending_frame)) {
should_pause_cache = false;
break;
}
}
@@ -174,10 +222,14 @@ namespace openshot
if (current_speed != speed) {
break;
}
// Check if playback has stopped
if (!is_playing) {
break;
}
}
// Update cache counts
if (cached_frame_count > max_frames_ahead && uncached_frame_count > (min_frames_ahead / 4)) {
if (current_speed == 1 && cached_frame_count > max_frames_ahead && uncached_frame_count > min_frames_ahead) {
// start cached count again (we have too many uncached frames)
cached_frame_count = 0;
}
@@ -189,7 +241,7 @@ namespace openshot
}
// Sleep for a fraction of frame duration
std::this_thread::sleep_for(frame_duration / 4);
std::this_thread::sleep_for(frame_duration / 2);
}
return;