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Update ExampleHtml.cpp for QGuiApplication
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@@ -34,24 +34,28 @@
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#include "../../include/OpenShot.h"
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//#include "../../include/CrashHandler.h"
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#include <QGuiApplication>
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#include <QTimer>
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using namespace openshot;
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int main(int argc, char* argv[]) {
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// Create a reader to generate an openshot::Frame containing text
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QtHtmlReader r(720, // width
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480, // height
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5, // x_offset
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5, // y_offset
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GRAVITY_CENTER, // gravity
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"<span style=\"font-family:sans-serif; color:#fff;\"><b>Check out</b> this Text!</span>", // html
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"b { color: #ff0000; }",
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"#000000" // background_color
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);
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r.Open(); // Open the reader
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QGuiApplication app(argc, argv);
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r.DisplayInfo();
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// Create a reader to generate an openshot::Frame containing text
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QtHtmlReader r(720, // width
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480, // height
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5, // x_offset
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5, // y_offset
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GRAVITY_CENTER, // gravity
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"<span style=\"font-family:sans-serif; color:#fff;\"><b>Check out</b> this Text!</span>", // html
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"b { color: #ff0000; }",
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"#000000" // background_color
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);
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r.Open(); // Open the reader
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r.DisplayInfo();
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/* WRITER ---------------- */
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FFmpegWriter w9("/var/tmp/metadata.mp4");
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@@ -61,30 +65,31 @@ int main(int argc, char* argv[]) {
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w9.SetVideoOptions(true, "libx264", Fraction{30000, 1000}, 720, 480, Fraction(1,1), false, false, 3000000);
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w9.info.metadata["title"] = "testtest";
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w9.info.metadata["artist"] = "aaa";
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w9.info.metadata["album"] = "bbb";
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w9.info.metadata["year"] = "2015";
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w9.info.metadata["description"] = "ddd";
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w9.info.metadata["comment"] = "eee";
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w9.info.metadata["comment"] = "comment";
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w9.info.metadata["artist"] = "aaa";
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w9.info.metadata["album"] = "bbb";
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w9.info.metadata["year"] = "2015";
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w9.info.metadata["description"] = "ddd";
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w9.info.metadata["comment"] = "eee";
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w9.info.metadata["comment"] = "comment";
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w9.info.metadata["copyright"] = "copyright OpenShot!";
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// Open writer
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w9.Open();
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for (long int frame = 1; frame <= 30; frame++)
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for (long int frame = 1; frame <= 30; ++frame)
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{
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std::shared_ptr<Frame> f = r.GetFrame(1); // Same frame every time
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std::shared_ptr<Frame> f = r.GetFrame(frame); // Same frame every time
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w9.WriteFrame(f);
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}
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// Close writer & reader
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w9.Close();
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// Close timeline
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r.Close();
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cout << "Completed successfully!" << endl;
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// Set a timer with 0 timeout to terminate immediately after
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// processing events
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QTimer::singleShot(0, &app, SLOT(quit()));
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return 0;
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// Run QGuiApplication to completion
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return app.exec();
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}
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