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Adding new dependency: libzmq (ZeroMQ). Adding a new debug logging class powered by sockets and ZeroMQ, to allow a threadsafe way to communicate debug messages to a client application (i.e. openshot-qt). Also, removing unneeded Sleep.h functions. There will be lots more code utilizing ZeroMQ soon.
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@@ -908,7 +908,7 @@ void Frame::Play()
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while (transport1.isPlaying())
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{
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cout << "playing" << endl;
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Sleep(1);
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usleep(1000000);
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}
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cout << "DONE!!!" << endl;
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