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synced 2026-03-02 08:53:52 -08:00
Fixed Stabilizer and created Object Detector tests
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@@ -34,10 +34,17 @@
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#define DONT_SET_USING_JUCE_NAMESPACE 1
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#include "../include/OpenShot.h"
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#include "../include/ProcessingController.h"
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#include "../include/Json.h"
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#include <QImage>
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using namespace openshot;
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std::string effectInfo =(" {\"protobuf_data_path\": \"objdetector.data\", "
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" \"processing_device\": \"GPU\", "
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" \"model_configuration\": \"~/yolo/yolov3.cfg\", "
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" \"model_weights\": \"~/yolo/yolov3.weights\", "
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" \"classes_file\": \"~/yolo/obj.names\"} ");
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SUITE(CVObjectDetection_Tests)
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{
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@@ -48,24 +55,32 @@ SUITE(CVObjectDetection_Tests)
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{
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// Create a video clip
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std::stringstream path;
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path << TEST_MEDIA_PATH << "test_video.mp4";
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path << TEST_MEDIA_PATH << "run.mp4";
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// Open clip
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openshot::Clip c1(path.str());
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c1.Open();
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CVObjectDetection objectDetector("\"processing_device\": \"GPU\"", processingController);
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//TODO remove hardcoded path
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CVObjectDetection objectDetector(effectInfo, processingController);
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objectDetector.detectObjectsClip(c1, 0, 100, true);
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objectDetector.detectObjectsClip(c1, 0, 20, true);
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CVDetectionData dd = objectDetector.GetDetectionData(20);
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// int x1 = dd.boxes[20].x;
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// int y1 = dd.boxes[20].y;
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// int x2 = x1 + dd.boxes[20].width();
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// int y2 = y2 + dd.boxes[20].height();
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// float confidence = dd.confidences[20];
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// int classId = dd.classIds[20];
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float x1 = dd.boxes.at(20).x;
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float y1 = dd.boxes.at(20).y;
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float x2 = x1 + dd.boxes.at(20).width;
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float y2 = y1 + dd.boxes.at(20).height;
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float confidence = dd.confidences.at(20);
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int classId = dd.classIds.at(20);
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CHECK_EQUAL((int) (x1 * 720), 106);
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CHECK_EQUAL((int) (y1 * 400), 21);
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CHECK_EQUAL((int) (x2 * 720), 628);
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CHECK_EQUAL((int) (y2 * 400), 429);
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CHECK_EQUAL((int) (confidence * 1000), 554);
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CHECK_EQUAL(classId, 0);
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}
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@@ -75,39 +90,47 @@ SUITE(CVObjectDetection_Tests)
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// Create a video clip
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std::stringstream path;
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path << TEST_MEDIA_PATH << "test_video.mp4";
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path << TEST_MEDIA_PATH << "run.mp4";
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// Open clip
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openshot::Clip c1(path.str());
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c1.Open();
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CVObjectDetection objectDetector_1("{\"protobuf_data_path\": \"object_detector.data\", \"processing_device\": \"GPU\"}", processingController);
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//TODO remove hardcoded path
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CVObjectDetection objectDetector_1(effectInfo ,processingController);
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objectDetector_1.detectObjectsClip(c1, 0, 100, true);
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objectDetector_1.detectObjectsClip(c1, 0, 20, true);
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CVDetectionData dd_1 = objectDetector_1.GetDetectionData(20);
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objectDetector_1.SaveTrackedData();
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float x1_1 = dd_1.boxes.at(20).x;
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float y1_1 = dd_1.boxes.at(20).y;
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float x2_1 = x1_1 + dd_1.boxes.at(20).width;
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float y2_1 = y1_1 + dd_1.boxes.at(20).height;
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float confidence_1 = dd_1.confidences.at(20);
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int classId_1 = dd_1.classIds.at(20);
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CVObjectDetection objectDetector_2("{\"protobuf_data_path\": \"object_detector.data\", \"processing_device\": \"\"}", processingController);
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objectDetector_1.SaveObjDetectedData();
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// objectDetector_2.LoadTrackedData();
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CVObjectDetection objectDetector_2(effectInfo, processingController);
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objectDetector_2._LoadObjDetectdData();
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CVDetectionData dd_2 = objectDetector_2.GetDetectionData(20);
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// int x1_1 = dd_1.boxes[20].x;
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// int y1_1 = dd_1.boxes[20].y;
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// int x2_1 = x1_1 + dd_1.boxes[20].width();
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// int y2_1 = y2_1 + dd_1.boxes[20].height();
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// float confidence_1 = dd_1.confidences[20];
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// int classId_1 = dd_1.classIds[20];
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// int x1_2 = dd_2.boxes[20].x;
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// int y1_2 = dd_2.boxes[20].y;
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// int x2_2 = x1_2 + dd_2.boxes[20].width();
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// int y2_2 = y2_2 + dd_2.boxes[20].height();
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// float confidence_2 = dd_2.confidences[20];
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// int classId_2 = dd_2.classIds[20];
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float x1_2 = dd_2.boxes.at(20).x;
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float y1_2 = dd_2.boxes.at(20).y;
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float x2_2 = x1_2 + dd_2.boxes.at(20).width;
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float y2_2 = y1_2 + dd_2.boxes.at(20).height;
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float confidence_2 = dd_2.confidences.at(20);
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int classId_2 = dd_2.classIds.at(20);
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CHECK_EQUAL((int) (x1_1 * 720), (int) (x1_2 * 720));
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CHECK_EQUAL((int) (y1_1 * 400), (int) (y1_2 * 400));
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CHECK_EQUAL((int) (x2_1 * 720), (int) (x2_2 * 720));
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CHECK_EQUAL((int) (y2_1 * 400), (int) (y2_2 * 400));
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CHECK_EQUAL((int) (confidence_1 * 1000), (int) (confidence_2 * 1000));
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CHECK_EQUAL(classId_1, classId_2);
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}
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