From 698e6f474da71c81e8cbe6cf265d32087eade7c5 Mon Sep 17 00:00:00 2001 From: Jonathan Thomas Date: Tue, 27 Feb 2024 23:21:59 -0600 Subject: [PATCH] Fix bug with 'Display Box Text' logic being flipped (yes was no, no was yes) --- src/effects/ObjectDetection.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/effects/ObjectDetection.cpp b/src/effects/ObjectDetection.cpp index 9c0d65b7..4b074a75 100644 --- a/src/effects/ObjectDetection.cpp +++ b/src/effects/ObjectDetection.cpp @@ -109,7 +109,7 @@ std::shared_ptr ObjectDetection::GetFrame(std::shared_ptr frame, i if (trackedObject->draw_box.GetValue(frame_number) == 1) { // Draw bounding box - bool display_text = !display_box_text.GetValue(frame_number); + bool display_text = display_box_text.GetValue(frame_number); std::vector stroke_rgba = trackedObject->stroke.GetColorRGBA(frame_number); std::vector bg_rgba = trackedObject->background.GetColorRGBA(frame_number); int stroke_width = trackedObject->stroke_width.GetValue(frame_number);