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Fixed a big memory leak on the FFmpegReader while processing audio packets.
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@@ -60,7 +60,10 @@ int main(int argc, char* argv[])
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//f->AddOverlayNumber(frame_number);
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//f->Display();
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if (x == 5000)
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if (x == 32)
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sinelReader.debug = true;
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if (x == 50)
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break;
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}
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